The hunter at P2

What are your impressions regarding the little information we received regarding the Hunter for P2?

Trap launcher and traps in combat were requested, it’s done.

Perhaps the Raptor strike and Flanking strike combo will finally work?

I can’t tell myself that that’s it, the hunter possibly has a new viable melee spec. I hope that some of the P1 runes (Lone Wolf in particular) get an overhaul to make them useful.

I dare to consider a 40 point survival build with:

Chest: Lone wolf
Legacy: Carve
Hands: Flanking strike
Waist: Melee specialist
Feet: Trap launcher

As possibly an interesting future build.

Survival spec was a mistake and shoud have never been implemented into the game at all. There is no way to fix ,so enjoy what we get :slight_smile:

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The only mistakes that I find in it’s not having offered the possibility of using traps in combat via the survival spec, offered a real form of guerrilla, a survival spe hunter which can become stealthy? In short, a Rambo 1 spec.

Close range skills, traps, stealth, a knife between your teeth, fun. If only Blizzard had cared about the Hunter class back then.

yea, just what the game doesnt need at all.
the hunter is the ONLY ranged phys class, and its being made into a weak melee class by what the runes say, and what the mail gear says. u will make a melee macro, and sit there as a joke on the meters, smashing some boss’s leg until the big epic drops, and roll need on it, and hear the actual meleeclasses cry about it and hate u for winning. then u will be 4th to 6th from the bottom on meters, because caster get good now, and feral will compete with warriors for first.

survival will be good as a pvp spec. actually probably very fun, and very good. if u love wpvp, it will be a really fun season with the mechanics of stv event.

if u want to be a hunter… ie. a ranged damage dealer with a pet in pve (most main hunters fall into this grp) ure going to live as a meme at the bottom of the meter.

unless there are major buffs that arent shown in this “sneak peek”

but im loosing hope.

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For the moment of the two runes announced, only one concerns the melee spec, and even if yes, the hunter is the only class at physical distance, we were entitled to have a new type of gameplay with SoD, the melee spec is here to cover that.

40 points in MM with trueshot aura + AoTL will in any case be BiS in pve. So I don’t see any reason to worry about the ranged hunter. The other runes will probably concern the BM and MM specs anyway, we’ll see.

The only thing I’m really hoping for is a complete overhaul of some runes including Lone wolf.

i will guarrantee you that MM hunters will be atleast 6 specs from the top of dps. feral and warrior(3 specs) will be above us. locks and mages are likely over as well.
yea, it might be the best spec, but it wount be good. not if all the mail has strength on it, stealing gearscore-value from our RAP.
its 31 points btw, not 40, but yea, ure running HotL & TSA to buff melee.

that ol familiar classic feel, now availible at 40…

lone wolf joins arcane shot and maany other abillities as memes.

sofar, this looks like a disaster.

(maybe someone can make a damagemeter that takes damage from the meleevalues that are gained by the hunter, so hunters can have a huntermeter to feel good abt)

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Ah yes, sorry, it’s the confusion between a lvl40 spec and 31 talent points.

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For hunter and BM in particular, I hope they had a very long look at the current runes and rearranged/fixed them or things will stay the same.

If Kill Command stays the same in P2… it’s gonna be awful. Same goes for Cobra Strikes being buggy, the BM rune being fully passive, etc.

BM needs more buttons to press.

We need to be able to tame more beasts and for families to be more competitive with each other. Books from dungeons and random world discoveries are good ways to add this.

We need at least 5 more stable slots.

Heart of the Lion should be learned from a book and removed as a rune.

If these conditions are fulfilled, then it’ll be alright. If not, we’ll have the same boring passive game play again.

As for your melee idea, Lone Wolf would not be good in the chest due to the pet also using Flanking Strike. I guess the only actual chest option as of right now would be Master Marskman.

I am a bit concerned about the Raptor Strike rune. 3 seconds is a very low cooldown and mana issues will pop up. Besides, with such a low CD that can even reset you’ll barely have time to use other abilities unless it’s off the GCD.

Also, why do they keep including Mongoose Bite in those runes but not increase its damage as well as that of Counterattack? I want to think they have a rune to fix those two abilities or they’ll remain useless forever.

Finally, Trap Launcher will be good for PvP but bad in PvE because traps scale with spell power, so unless they fix that and add Arcane Shot and Serpent Sting AP scaling as well… In fact, get ready for the complaints about Entrapment, the survival talent that makes traps root.

We’ll see when it comes. I’m cautious for now.

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trapmstery will be nerfed inside of a week from p2 launch. ure a hunter, u know this.

endgame gear with strength taking agility from the stats, is what killed hunters in the game. ure probably better of doing melee, but u cant in PvE because the melee, who hate you for taking 2H epics and rogue leathers now, will demand TSA.
so however u turn and twist whats been shown, we are fubared.

they are making hunters into a retailversion, but with MANA… its just horrific.

It’s not a bad idea to have a melee hunter. In dungeons and raid it may be boring since u only do Flanking Strike + Raptor strike, but it should be strong. It will be more fun in open world PVE since you can rotate between ranged and melee weaving making it very fun.

One issue is that you get very little crit chance from agility compared to other melee classes. It was something like 1% crit for every 50-ish agi, compared to other melee that get 1% crit from every 25-ish agi.

Antoher issue with this phase melee hunter is that you lose too much if u go Savage Strikes in survival talents. You lose Frenzy and Bestial wrath for this phase only.

I hope blizzard changes current runes’ positions, so we at least have Master Marksman and Aspect of Lion at the same time. Being able to have BM rune + Chimera Shot at the same time would make hunter very fun, but then it would be too broken unfortunately…

(52) and strength on items, taking agility values away.
its the chairgame, and our butts landed between

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Just make Kill Command an active attack like Chimera, have it interact with BM talents/runes and put it in gloves. Now BM hunters have an actual button and their DPS can be balanced around the runes instead of baking it all into the Beast Mastery rune (which should be moved to the chest) and the passive pet scaling.

they have nerfed BM so often, its like a feature of the game. they arent buffing it now.

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The spec was nerfed due to PvP, with the exception of the initial health/armor and Scorpid Poison nerf.

By distributing the damage among different factors that require active input from the hunter, the spec becomes less oppressive in PvP, if done right.

It’s not about buffing it so much as it is about balancing it. If they balance it around the runes, then the spec will be fine. It can let them reduce the damage from the BM rune to 10% or have it happen only when the hunter does something, thus reducing stuff like Eyes of the Beast memes and such.

Even so, it’s gonna be strong in 1v1, just like rogues are when they initiate on an easy target. It’s a reality, just like frost mages have always had an extremely easy time against warriors.

But PvP in vanilla is not balanced, and certainly not around 1v1s. If anything, it is in group PvP because almost if not everyone has roles to fulfill.

BM hunters with traplauncher doing icetrap and explo trap both, and sending pet and nuking will b so strong in pvp, it will be nerfhammered into oblivion. a week or two in, the traplauncher will include this : “requires trapmastery to work”

The trap rune will be strong regardless of spec, what do you think will happen when an MM hunter freezes you and then proceeds to do aimed, chimera, multi and autoshot all in 1s after the cast of aimed?

Now, add entrapment to that with a 0-21-10 PvP build for Scatter Shot or a 11/14 point build in MM and the rest in SV and we’re going to see a lot of complaints.

Hunters are far from the most dangerous class though. SPriests are likely going to stomp everyone with little effort and Elemental Shamans are going to vaporize people in mere seconds. It’s vanilla PvP and it’ll never be balanced around 1v1 or small group encounters.

yea, for 1 v 1 pvp/wpvp i am not complaining. i dont think blizzard has given any thought to pve at all. they balance for pvp only, so if thats yr game, ure fine (unless u face a preist)

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Imo hunters are a dead class. Nerf after nerf…fun after fun sucked out of the class and now p2 we get hit with a stick full of shait. A sad day for the hunter class. Its so annoying that the hunter suffers the nerf hammer due to bots and pvp andyes.

Hope you leveled up an alt to switch to.
I’m thinking of maining either my warrior, shammy tank or my warlock.

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do we really need another melee dps in the game, really…?