would it be too OP if it was just 5% increased damage to a target under 30% health ? basicly granting everyone a bit of execute. the execute classes would gain even more than the others obviously, but i think it would still be okay.
-It would definitely make the first hunter in your raid MANDATORY, and it also fits thematicly for it to be like ''hey, kill that target i marked, its in execute!
-The Mark could be applied at any time, but once the marked target breaches the 30% health mark, it could have a visual flash effect where the hunterâs mark becomes more noticable for everyone.
Bro it would not be good either. They are trying to trick us into believing we are getting something good. We are not receiving buffs. Its a huge HIDDEN nerf to our toolkit and they call it âability reworkâ
Feign death reduce 90% dmg from 1.5sec to 3 sec BUT hunter cant dispell dots.
Hunters mark 5% more dmg BUT on 20 sec cd.
Guys do you notice the pattern here? Devs call it a buff BUT they nerf it at the same time. That is not buff.
All hunter specs should be top DPS at ALL times both in pve and pvp as we have the WORST defensives and the WORST heal on 2 min cd. We do not have heals baked into our dmg, almost all classes have that including pure DPS specs.
It is very unfair. Very very unfair. And blizz devs know it. I have seen people say that they are clueless or incompetent. They are not. They know what they are doing to our class. They truly hate hunter and do not care. They troll us with those new âbuffsâ then laugh together eating lunch at blizzard office. Pure evil.
just play something else, hunters is generally a class new players flock to so it has to be very simple design, all they do currently is buffing rapidfire/aimed shot constantly but hunters need something else than the meme turtle defensives.
aside from that the dmg hunter do to cloth needs to be looked at.
many other specs in the game are neglected overall wars, rogues, mages etc are the golden children of blizzard.