Really uninspired quests that send you around all over the place to drag out the “content” as long as possible. You go back and forth for a simple click quest and that’s it.
I was just thinking that. I just completed the Zandalari unlock. It actually felt much shorter and enjoyable.
It didn’t have me running all around the 3 zones for one reason or another.
The only part I didn’t like was having to drag lumber up the hill. That quest was buggy too, because it required me to go back down the hill to “catch up” to the NPC.
The rest of it was okay for me I guess. Just felt like usual quests. I did love how it ended though.
Yes exactly. I went back and forth to the same places five times over just to click on some dude and then fly 5 minutes to another dude to click on him and then I have to go back to Boralus then to the shipyard then back to boralus to some other dude then to the shipyard…so on and on.
It is really obvious that Blizzard wanted to drag it out as much as possible with little to no effort
Whereas the ZTroll was set completely within the main city area and actually felt like some heart was put into it.
More enjoyable while revisiting all of the loa.
It did drag on a bit, and I had to relog a couple of times due to some bugs, but at least it didn’t require me to run through MOTHERLODE, so that’s something.
Spent more time on flight paths than anything else…
All that to build Anduin a boat.
Best part was though was Brother Pike going Tide Sage Super Saiyan
Team carry is completely bugged, if you are too much in advance comparing to the person who should heal you, they don’t walk anymore, you have to walk back to them all the way.
Never use speed boost it makes things worse.
I’m so bored in those quests I even turned the volume off.
Zandalari quests were better and made more sense
Hour of my life I won’t get back. Absolute garbage.
DKs have a passive speed boost which means we cannot drop under 70% speed, something that actually messed up this quest a couple of times.
Another clear example of Horde Bias in this Expansion
I have never been so bored on a chain quest
this doesn’t say anything about the Kul’Tiran.
I can’t believe blizzard dared bringing this chain quest as a finished product.
Another clear exemple of Alliance whining over nonsense.
I did the troll one and that was quite enjoyable with a nice story.
I dont have the ally side unlocked yet but if it sucks, i guess i wont rush to try it
Says the guy who whinned about his city being “hard” to navigate
I dont remember the KT quest and threw up and passed out half way through it …
I think it was made by same person who created the 8.1 war campaign quest, especially the one where you need 20 mech parts and there are 3 npcs for 2541521 players and dont even have 100% drop rate …
Awful really …
Yeah and it is, the thing is we got proof.
Maybe this is a payback for horde having to fly from the seal to the port while alliance have everything in one spot.
It was straightforward but as above, buggy log quest meant going up and down the same path a few times. Stick with the questgiver, don’t move ahead towards the endpoint even though it shows on your map. I got all excited at the quest to name your ship (BoatyMcboatface here we come) but alas you only get to pick from a shortlist of names.
it’s a bit long compared to other allied races unlock questchains, but i liked it in fairness.