So I decide to ‘easily win’ against a 108k HP priest and 85k HP Shaman, that are dueling in the Stormwind gate area.
I am using my 178k HP Shaman wth 381 item level.
Easy win for me, right?
Wrong.
First the priest -absolutely- destroys me. My lightning lasso doesn’t do almost any damage. I can’t damage it, it CCs me so much I can hardly cast, and I am full of dots and I just lose HP and die.
Then the shaman, 85k HP, with gear of 325 , 285 and such, absolutely murders me, although I try to damage it best I can. I can’t even do 15% damage with lightning lasso.
I try to seek explanations, but they’re pretty flimsy. Ok, one gear item was broken against the priest, but that doesn’t explain it all. The lowbies can just gank a higher level without problems, while higher level gear (I have like 395, 385 and such) doesn’t do even damage.
Is there scaling in world PvP or what the heck? Why are lowbies so unkillable and OP, while higher gear just makes you weak?
What the HECK is the logic or point of gearing UP, if lowbie gear is MORE powerful?
I do’nt get this game, I don’t understand why everything is so illogical (level 20 paladin can EASILY kill level 44 mage, no chance to fight back and then it superheals, too, and even that same 44 mage was able to relatively easily and quickly bring a 120 monk down in HP, almost faster than 120 druid)!
Couldn’t we get LOGIC to these ‘levels’ and ‘gear’, please? This would mean you can ALWAYS predict, if you can win a duel or not. Now it’s like a gamble unless you ‘inspect’ every time thoroughly and do a lot of math.
What the heck, why can’t 20 be more powerful than 10, and why can’t 120 be more powerful than 60? Why can’t 395 gear be more powerful than 325 gear?
_W_H_Y_?!
P.S. In the end, I WAS able to kill a level 100 priest, but even that took way more effort than it should’ve, and my lightning lasso didn’t do damage again. Would be nice if lightning lasso could work, and if the push would also always work.