The multiboxing farming exploitation needs to be addressed

READ THIS FIRST:

I know that multiboxing is not against the TOS as long as it is not automated play.

However:
It is impossible to farm for oneself herbs in nazjatar. The current multiboxing 10 to 14 druids operations that are flying around instantly collecting plants is an issue.

It is an issue for other players: when the 10-12 druids have collected instantly a plant: you cannot collect. The nodes despawns instantly.

It is an issue for the server economy.

The nodes for herbalism and ore were NOT designed with multiboxers in mind playing and siphoning everything.

Currently there is no gameplay solution to fix this. At best you kill one of them before they fly away. instantly ressurect and carry on.

I have tried different time of day. Even at 4 in the morning, the situation is the same. How on earth are these guys capable of being online farming 24/7? Don’t they sleep?

Please deal with this. It is not multiboxing, it is taking something acceptable and doing something no intended and breaking gameplay.

32 Likes

I fully agree, however I don’t think anything will change. People who multibox are mostly like “you can start multiboxing yourself, it’s not against ToS”. But yes, trying to farm anything is almost impossible now, especially in Nazjatar. How am I supposed to make ANY gold if i have at least 4 multiboxers on my realm who flood the AH with extremely cheap herbs and ores? This is not fair. People who basically paid more (for all the accounts they multibox with) are favored over people who just want to play.

2 Likes

Multibox node farming only can be killed if blizz remove multitapping.

But that would cause major rage out from non-box people aswell.

2 Likes

I think the easiest way is to make nodes and herbs personal. You only see it. Other people see their own nodes and herbs. It will make it much easier.

21 Likes

Ye its not a bad idea. Something similar in gw2, and its work rly nice.

To OP: if you want to farm gold, pick up skinning, or go farm old raids, dungeons. Skinmats still high demand and sell fast.
Or join a nyalotha trash farm. I sold a 460 i lvl mail belt with garbo corruption for 53k gold in 1 hour.

It’s not only about goldfarming. Sometimes you just need some herbs for alchemy or inscription and you can’t find them because of this.

3 Likes

Simple solution, one that FF14 has done, is to have gathering nodes personalized to the character. What one character sees others don’t.

So, to individuals they won’t be affected at all… but it would stop a multi-boxer from tapping the same node on all their characters.

6 Likes

Its similar in gw2, its the same place, but everyone can gather it one time, and wont despawn in x seconds after someone used it.

Multiboxing will break the economy becasue more and more people are capable of running multi-acc’s on their PC. It’s inevitable that eventually most people will just Mbox to make money and the economy will be a muppet shop.

The number of acc’s per player need to be limited.

2 Likes

I really don’t like this solution, and I don’t like it for two reasons:

  1. It further decreases the feeling of a persistent world where we’re all part of one big economy with a limited number of resources. It’s bad enough already.
  2. The game should not be designed to accommodate what is, for all intents and purposes, an exploit.

In fact, multi-tapping itself is part of the problem. The game’s economy and spawn rates should not be balanced around multiple people picking up the same herb. Just spawn more of them, or spawn them faster. Big deal.

One of the great appeals of online games is that there are scrambles for resources, a persistent world, a limited number of objects that we can trade for, and therefore an economy. This is the whole basis for why you make an MMORPG in the first place. Yeah, okay, we can solve every single problem related to the game being an MMORPG by turning it into a single player action game, which seems to be a pretty popular mantra these days, but I just think these are really poor solutions, because the cure is worse than the poison.

Also, let’s think about what multi-tapping actually does.
Well, instead of plants disappearing because you let someone pick it up and didn’t stop them, now they’re just disappearing completely at random and without reason from your perspective. Whoever took it is long gone. There is literally no way to know who picked it up as you see it vanish right in front of your eyes. Again, the cure here is worse than the poison. Who actually likes flying towards a herb with anticipation, only to see it magically disappear just as they reach it? I can scarcely think of anything more frustrating.

And yes, I’m going to call multiboxing an exploit. At no point did Blizzard intend for there to be 10 robotically organised WoW accounts doing anything. It’s not clever use of game mechanics, even if Blizzard says it is. I disagree very strongly that it is. If the rule is that one keypress should equal one action, then one keypress should not equal 10 actions across 10 accounts. Sorry, but it’s ridiculous, and it should be banned as soon as possible. Yes, I know it’s been 15 years with that BS, and that is very disappointing indeed, but it’s not too late until the game dies - and it hasn’t, yet.

14 Likes

I don’t really mind 2-3 accounts. I’m trying to understand, people want to farm faster, have a higher chance to drop a rare mount and so on. But I’ve seen a 19 account multibox. I have screenshots if someone doesn’t believe me. This is ridiculous.

2 Likes

You may not like it, but I honestly think it’s one of the best solutions there are as long as blizzard will keep allowing multiboxing.

You see it as an accommodation, I see it as a fix to the exploit. It’s either make nodes personal, or go back to the classic formula where each node has one use before it disappears, which would make multiboxing pointless.

2 Likes

Yeah, no matter when I go farming I always find 1-2 multiboxers despawning whole zone and each of then has like 8-10 acc’s at the same time.
It’s just pure cesspool experience at this point.

4 Likes

Yeah?

You know a dude here on the forums reported a multiple month ban because he used team viewer. Now how the hell team viewer is a ban-able 3rd party app and the program that allows them to use all these accounts at the same is not?

Answer:

They make a shton of money from multiboxes and at the same time they reduce our ability to farm flowers + gold.

Multiboxers are the useful fools, blizzard is making money + make us make less gold AKA more money for them.

There are endless posts on the forum with normal players like me and you complaining, nobody cares.

8 Likes

No. You cannot start telling people they no longer have access to accounts they have owned 15 years. This wouldn’t really fly very high nor far.

1 Like

Sure you can and even EULA says something about Blizzard having a right to block your acc for no reason XD
Besides your account isn’t yours :smiley:

1 Like

Well, the reason why I don’t like the solution is that the solution only serves to solve a problem that Blizzard created previously, which is a problem that they didn’t need to create. It didn’t solve anything.

And this new solution creates even more problems and doesn’t even really solve the current one.

Just roll the whole thing back.

Making it personal will just allow multiboxers to ramp it up to 40 characters, which will still allow them to generate herbs 40 times faster than a regular player.

It does nothing about multiboxing inside or outside herb farming. It does not fix the exploit.

You bring up what the game originally did as a solid solution. Why not just use it? :stuck_out_tongue:

I really only have this question left, and it’s mostly for Blizzard:
This whole “shared node” idea that Blizzard came up with is just something I do not understand. You know, often times the real world, upon which economics is based, is really good at not breaking economies. So if you want to make an online economic system, try using resources that work like they do in the real world? It doesn’t have exploits in it. I promise!

That’s a terrible thing to do.

Of course people have a right to reasonably expect their accounts to be accessible. They’ve paid a lot of money for these accounts, and they deserve to keep them.

Robbing people of these accounts are, at minimum, ethically questionable, if not outright illegal, no matter what this stupid EULA says.

And besides it’s not necessary to take the accounts away. Just don’t allow multiple of them to be played at once from the same computer.

1 Like

Unethical? Maybe.
Illegal? No.
You, me and everyone else agreed to it. You shouldn’t be surprised they’re legally covered.

1 Like

Saw an Alliance MB with a 40 man raid, 20 DKs and 20 Shamans in Nazj camping New Home a few days ago. Was absolute disgusting that that is allowed…

MB should only be allowed if it doesn’t affect others, i.e. - Farming in instances for their mounts and such. It shouldn’t be allowed in PvP or have a direct impact on the economy!

1 Like