The real problem is the talent tree

Except that 2 abilities can interact with each-other in some way. Then you need to add a line between the two abilities.

Which is LITERALLY what we have right now. :slight_smile:

Seriously. If you cant hover over a talent and understand what it does. Then either you cant read. Or you dont understand your own class.

There are very, very few talents that are really, really unintuitive and you actually have to go to WoWHead and read a guide. But 99% of talents. It’s easy to understand what they do.

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If only there was a search bar at the bottom

i agree with you

the talent tree must be more simple and instead they can bring the complexity in the items and the way that combat works.
if they do that people can find more ways of fighting and it will create the Diversity.
after all every character in wow that we play with are normal people of azeroth that are doing things with the items and things that they find. blizzard should put the complexity in that and make the characters (we ) the simple Adventurers again not champions of the worlds that no one even mention their name in the story

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I’ve never seen people ask for that.
When I saw that announcement in DF, I knew it was going to be a disaster. Anyway, you’ll see I’m right and they’ll go back to talent-based systems like in Mists of Pandaria soon.
Right now it’s awful, and it’s only going to get worse.
It was the same problem with AP farming; it took them three expansions to realize it was a terrible system.

You must be very new to the forums. Since they did the ‘new’ talents’ in MoP people had been regularly asking for a full talent tree.

As those with half a brain said, passive bloat was always going to happen.

What should have happened is they improved the grid-type talents from MoP.