The reason why WoW beat Everquest

Everquest also helped, by betraying its core audience, then launching EQ2 attempting to be WoW, which with a dodgey Combat system, No balancing, Raids were no trash 1 boss fights which werent immensely well done either

no PvP options outside of weird pet battles

everquest 2 felt so rushed in so many ways to try and combat WoWs booming success it basically suicided in terms of its own audience.

Both games has good and bad things.
I still play Eq1 and enjoys it emmensly. it’s a total different paste to things than wow snd i truly enjoy playing Everquest.
There are even things which i wish were implemented in wow. .
Everquest 1 was my first mmorpg love back when it launched. It will always have a charm to me.

I enjoy playing both…and other mmorpgs :slight_smile:

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All in due time.

Wow got its success because ut was easier, faster and more available to a wider customer range. While EQ, EQII and other games like SWG had a steep learning curve and demanded a lot of time invested, Wow was, as someone mentioned earlier, a lot more casual.

The old hardcore MMORPG players disliked it, called it a dumbed down version of the genre but while the old games thought 600.000 subscribers a success, wow reached far beyond that with up to 14 million subscribers and changed the definition of what a MMO should be.

A lot of other companies tried to copy the formula like SWG/NGE, Rift and Warhammer, but wow had by then allready grown to be the biggest and most played game in the genre and was hard to compete with.

Well, i do have some positive words for you , but all in due time.

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