"The Rotation Assistant Beats 75% of WoW Players."

That is according to a video Bellular made about a week ago. If you want to watch, search for “The Rotation Assistant Beats 75% of WoW Players”

These days I consider myself an avarage player and the above kind of worries me. I don’t want to play the game by using one single button for my entire rotation. I want to fully experience and play the game. I want to play the game to my best ability and I also want to try and get better and improve as a player even though Im casual player.

As I said I want to play the game as I always have, using a rotation and trying to do that rotation to the best of my ability when at the same time doing boss mechanics.

As an avarage player, what happens if/when I find myself in a situation where Im not good enough to compete with myself using the One Button Rotation? Will I then feel obligated to use it in raids for the sake of my guild? Or when trying to push M+?

I believe that many avarage players who would prefer to use their normal rotation, will now feel pressured to use the One Button Rotation.

Imagine realizing that you would be better off doing the One Button Rotation even though thats not the way you want to play the game at all. Where does that leave you?

Ive had a break from the game but have been thinking of coming back for 11.2. So has my son. Now we are hesitant however, because we don’t want to find ourself in the above scenario. It just doesn’t feel good.

Am I (and my son) the only ones feeling this way? Are we the only ones having these concerns?

Explain to me why I shouldn’t have these concerns.

EDIT: Another thing thats also kind of concerning to me is that there will be absolutely no difference in playing a, f.e, Mage or Warlock. Or a Hunter and a Balance Druid. The “rotation” will be the exact same and you will feel very little to no difference, no matter what ranged dps you play. Same with Melee, playing a Warrior, Enh. Shaman, Ret Pala will feel exactly the same.

EDIT 2: According to Bellular the source is Wowhead.

“Wowheads report are based on their extensive testing. And all of these numbers are compared to DPS sims.”

It’s nothing that Bellular made up on his own.

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You can do the hybrid way, you have 3 modes at this moment. One is doing it all by yourself, the second is doing it all by yourself but pressing the highlighted buttons (there were some add-ons and WA that used to do that), and the third is one-button rotation.

But let’s be honest, the one button rotation was mostly likely added because blizzard (now Microsoft) is most likely working in a console version of wow.

I don’t think most of the guilds will force one button rotation on people who do low DPS in relatively easy content, (anything bellow Mythic). But let’s be honest if you want to raid Mythic the minimal you should know is your class rotation, same for any key above 12.

Yeah but the fact that it perfrom better than 75% of Heroic raiders are a concern to me. This WILL make players use it even if they don’t like it. Even though they would prefer doing full rotation.

It’s 75% of Heroic players that would be better of using One Button Rotation. 75%. Imo thats not a good game design by any stretch. To me that is as if Blizzard would tell their playerbase “The vast majority of you should now play the game using only one button/hotkey!”

I know my rotation somewhat well and Im able to out DPS the One Button Assistant on Target Dummies by about 15%. In a setting where you are doing Boss mechanics, it’s a completely different situation. I think I would fall behind (as all Heroic players are appearantly doing) in a Boss encounter.

Another thing thats also kind of concerning to me is that there will be absolutely no difference in playing a, f.e, Mage and Warlock. Or a Hunter and a Balance Druid. The “rotation” will be the exact same and you will feel very little to no difference, no matter what ranged dps you play. Same with Melee, playing a Warrior, Enh. Shaman, Ret Pala will feel exactly the same.

What class you play doesn’t matter anymore as the “rotations” will all feel the same.

I want to beat 99% of players with my one button dps, so i’m back to using GSE sequences that do not have a GCD penalty.

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Yeah sure, once again: With those crappy CPUs in consoles? Bwahaha… :dracthyr_no1: :dracthyr_no2:
WoW can’t run at desired frames at desired graphics for console players to be comfortable with on console hardware.

The one button’s purpose is this and only this: To battle a specific type of combat addons.

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75% of players don’t bother learning their class to play properly because they don’t play MM+/raid HM/MM, which is kind of accurate with the mythic+ mounts, generally obtained by 25% of the players

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The most click bait streamer out there …

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I usually end seasons in the top 3% of WoW players, so I’m still better than AI. And than most of you.

I don’t feel threatened by this.

Yeah…thats not a click bait. Watch the video before judging. Also I never saw him as someone using click bait at all tbh.

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dps rankings for it

https://www.noxxic.com/wow/dps-rankings/one-button-684

Not clickbaiting, but Bellular is one of those guys who change their opinion on WoW/Blizzard like others their socks…depending on what the “majority” of people in the internet think, aka the few ones with the loudest voice.

When Bellular, or any other person out there claims “One button performs better than X% of players” then they just…well…found out that those X% of players don’t care/know how to perform on an average (that includes me, I know jack how to “properly” play any class in a Dungeon/Raid)
Great job, everyone, you figured out what no serious WoW player cares about. :clap:

And no, that one button thing won’t do any harm to good and professional players.
Those using the one button will never be good enough to hold up to those knowing what they are doing, and they will never take one button users to push because they will notice the lack of knowledge/dps/hps/tank skills, etc.

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Don’t believe everything you hear/read.

Good old wannabe streamers tell people what to do/think.

Also clickbait.

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I think some mechanical class designs are not good right now, so I think until it gets changed, it’s okay to have the OBR be really strong. I don’t think anyone should have to learn the current iteration of rogue for example, it’s just a mess. In the end, I hope that if they nail the class designs, around 60% of the players should be better than OBR. I think they need to reduce the skill-width of playing a class

And his numbers arent correct, so no sorrow

a few class discords already laughed their a$$ of this video

It’s been like that since forever. There were always classes/specs that were utterly broken. And it will always keep happening. That’s one of the downsides of multi-class development. Sometimes someone has an idea and it just sucks :dracthyr_shrug:

Again, OBR is not strong, we “X%” players just plain and simple don’t care how to perform accordingly, we just smash those skills intuitively or according to personal preference.
Now a lot of us got this OBR and just perform better, that’s all. Nothing miraculously strong about the OBR…

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Strong is relative. I mean relatively strong for average players. And no, I think people do care about performing well, but I don’t think that classes like Rogue can be reasonably expected to be learnt by an average player without dragging the group down much. It’s not about complexity alone, it’s also about mechanical input requirements and macros, that create a big barrier of entry for people without MMO-mouses. So until they fix some of the bad class designs, it’s a good solution to have OBR in the end. Once they fixed this, OBR can turn into what it should be ideally: Non-competitive accessibility feature.

You overestimate us :rofl:
No, a lot of those people just thought “Huh, maybe now I try some raids/M+ cuz I don’t need to look at what I’m pushing”

As I said, nothing new to WoW, not at all. And OBR doesn’t help anyone, as those who learn their class will still have issues. And OBR will still perform bad for that class when a class is broken.

This is also nothing new to WoW/MMOs. This has been an obsticle since forever, too.

It’s not 75% of all players! It’s 75% of Heroic Raiders with AotC. It’s easy to beat the One Button Assistant on a target dummy, doing it while doing boss mechanics however is a whole other story.

This will force players (not all players but a big chunk) to use the One Button Assistant even if they don’t want to, simply because they think it’s more fun to…lets say, actually playing the game…

Just because you are not among them doesn’t mean they are not there.

And what does that tell us? They were pretty bad at what they’re doing the whole time :dracthyr_shrug: