I have been healing and maining disc for 10+ years. I can say with all confidence that healing in arenas or BGs has never felt better and I’ve never had as much fun as I have in this patch.
Then I see they are hotfixing disc with nerfs on reset.
Which makes me wonder… Why not instead of nerfing disc, buff other healers so that we can enjoy the game too? Everyone is complaining that Solo queues are too long and blizzard is still trying to figure out how to get more healers queueing. Well I just told you why, and now you’re nerfing us lol. If you want more healers, consider making healing fun, like disc is at the spot it’s in right now, genuinely fun to play and not stressfull.
Also questionable choice to nerf healers and allow all these 1shots because wtf is going on?
You know whats madness definition ? When you tryin fix problem with same solution which doesnt work over and over again
My main issue is the absurd health pools with absurd damage which means hybrid healing is completely worthless (not even 10% health per cast) and sustained healing feels weak (when not intentionally overtuned)
The insulting part is that many hybrids OOM after a couple casts
% based self-healing / DR specs are hugely advantaged by this meta
For your fun and your undeserved wins, other people feels misery… because current state of disc priest allow you to win games you do not DESERVE to win…each time better do not win its not good for game, its either not good for players.
Season 1 games versus discs feelt 3 versus 4
Season 2 games versus disc feel 3 versus 4.5
Your fun means other people missery and better do not win, and it cannot stand ! very simple
My point is disc doesn’t have to be the only strong spec, just make other healers on par with disc’s throughput, any less healing and it’s unfun to play the role.
I tried healing as RDruid and it was the worst time of my life, not fun, I can’t keep things alive. It’s throughput is way below what is necessary to keep up with the high damage.
Are you crazy ?!
That would mean dps player have less control about the game , make less kills / slower ?!
How dare you introduce any changes that could make dps player sad. Heal player really want to have crumbs AND eat them too
I play dps classes too, and gameplay feels just as good when I’m against a disc, so I don’t think it’s a big deal at all, practically unnoticeable, just more time alive.
I understand you’d have a problem with that since you’re playing a cheese class that likes to eliminate people in less than a second.
Ofc it’s not stressful, it’s OP af, try playing rdru instead.
If they make other healers stronger than you wont feel that state of euphoria with your spec, because with fair opposition you wont see victory screen as often you see now. So its same if they buff others or nerf your spec, since joy of disc priest right now is drawn from suffering of others. And dozens of undeserved wins to raise people dopamine level, and encourage that false feeling that they play well while in reality they are potatos who just play right god tier spec.
Blizzard have terrible approach to balancing, each season they make few specs god tiers and condemn other specs to be cannon fodder, their sole purpose is to fuel for the fun of god tiers with their suffering and misery. And people had enough of it…
Just watch AWC, instead of parade of skill its parade of meta abusal, in the end we get mirror versus mirror, and only 2 viable healers on entire AWC, this breed hatred and disrespect. Because winner is decided what you play not how you play with is shame to whole E-Sport.
My point is make Rdruid on Disc’s level and problem is solved. Nobody wants to play rdruid or an underperforming healer because the numbers just don’t add up to the insane damage.
Thia is true, but disc still needed nerfs. It has too many jailfree cards and options which are always good, even deep into dampening. It will still be very good, its toolkit is just that great and evergreen.
I also must say, disc feels best to play vs and play with too.
In particular mw and rdruid need buffs because they are the only ones not actually being able to heal trough the current damage, even before dampening.
- nerfing a overtuned class is easier than buffing, also cost less resources
- rdrood have currently a problem with the mastery, it is bugged in a negative way.
- games take already way too long when u play against a disc/rsham makes the meta really sleepy
current problem is the burst spikes of some classes, like mm hunt, shadow priest, ww monk, warri
sustain dmg feral,assa, affli
the dmg of some dps classes currently is too high, maybe it will change with gear “who knows”
but na, to make every heal on the same level as rsham/disc will make the season really sleeper, so it´s good to nerf them a bit. and buff the other, underperforming healer specs (bugfix them)
So every time rdruid is meta you don’t deserve your wins either, wild logic bro. I hope to see you playing worst healers every season so your wins are as deserved as it can get.
Because there is currently backpeddling discs pulling out 1.2m hps on top of having 40% damage reductions.
You cant buff rdruid to discs level because if its heals become too strong then it can just spam clone all day like it was in dragonflight healers just need to be brought down to rdruids level rdruid has no problem healing and doing cc at the start of the game its that other healers just output more heals during dampening.
If RDruid is meta to degree to make other classes unplayable compared to it, than yes my wins gonna be undeserved and I will feel the shame… Fair play and let the better win is evrything behind my logic, because my logic is cold and just ! And when we have abomination specs when anyone including their moms can play well offcourse this is source of disrespect.
Right now games vs disc priest feel 3 versus 4.5 players
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