Not sure why the statues are on the common monk tree. They are boring and uninventing.
Could they rather give them all to all specs and give something more interesting as capstone talents? Maybe you could pick to power up one of the statues like jade one would cast the next 3 single target spells you cast on all party or raid members for 20% of the value.
Could also give a buff for each. Having jade out increases healing done by 10%, tiger dmg by 10% and ox reduce damage taken for all party & raid members by 10%.
Im mostly talking about mw and i have no experience on the other 2 specs.
I would rather see the statues go away completely tbh. Talking purely about WW here but we really don’t need more dps cds and especially not more aoe tools. With the current talents we can pick in the spec tree this just seems like an overkill unless either our base damage for aoe is tuned really low or this statues damage is really low. Either way it feels bad.
I never understood why so much statue/pet/summoning is forced on WW in particular when the spec is described as a lighting fast martial artist who pummels their foes with their fists. Wish we had a talent to turn xuens summon to a buff on our character instead of a pet.