It’s hard for me to comment on high-m+ content, as I personally only play at the 20-23 level as to fill the weekly vault. Yet, I never have felt that reaching my prio interupt targets to be difficult or have if fail to movement of mobs. Probably because I posistion myself as such that I can either reach with pummel, stormbolt or intimidating shout. With these three tools I can’t recall an event where I was pushed away and could not fullfill my stop of a cast. Be it AA scepters and books pulled together, or HoV TCs and mystics in the ball of death of maidens. I don’t fail getting my job done.
With this in mind, I really don’t believe warrior is at any disadvantage when it comes to getting their interupts done. Would having an ranged pummel make it easier? Sure. Needed? No, doesn’t feel like it.
Now to not just be all negative about your post, the idea of turning heroic throw into a stop could be interesting in itself - yet would contribute to stop bloat. But, if I had to design one it would be:
‘Titanic Throw’ (remade) Heroic Throw now does B (improved from A) damage, now knocks down the target on impact causing enemies within 5 yards to take C split amongst them.
Idea being to give you a unique ability with stopping power, yet not just a new stormbolt or pummel.
So to end my thoughts on this prospect. More stops are not needed. Ranged interrupt feels unnecessary and just a bid for more for the sake of more. If the case is that warrior truly is at an disadvantage in these situations, it probably should remain as such - one of our weaknesses by design. If not, why shouldn’t every single class have a 30y pummel on the same CD?