Hey everyone,
I wanted to bring up a serious issue that’s making healer balance feel completely off: the inconsistency of mana management, damage contribution, and healing output among healers.
Blizzard has stated that mana management should be an important part of healer gameplay—yet some specs barely feel it, while others are constantly struggling. For example:
- Discipline Priests have virtually no mana issues (m+). Their damage contributes significantly to their healing, and they can keep going without worrying much about drinking or downtime.
- Restoration Shamans, on the other hand, burn through mana extremely quickly and are forced to waste time drinking whenever possible, which puts them at a disadvantage in both PvE and PvP.
This imbalance means that some healers are spending way more time worrying about mana than others, which isn’t fair when healing is already a demanding role. On top of that, healers who contribute more DPS (like Disc Priest) are in higher demand for content because they bring more to the group—while others who have to focus purely on healing (and still go OOM fast) feel left behind.
If mana management is supposed to be a key part of healing, why does it feel like only certain healers are actually punished for it?
Solutions Blizzard should consider:
- Normalize mana costs across healers so that no one spec is at a major disadvantage.
- Give struggling healers better ways to sustain themselves, like mana regeneration tools or adjustments to their spell costs.
- Balance healer DPS contributions so that no one class is favored purely for its damage output on top of healing efficiency.
Why This is a Big Problem
In Mythic+
- Every second matters. If a healer has to stop and drink, it slows down the entire group, reducing DPS uptime and potentially costing a key.
- Even if it’s just a few seconds here and there, over a full dungeon, that adds up to minutes of lost time—which is a huge disadvantage compared to a healer who never has to stop.
- Healers who can DPS more while maintaining mana (like Disc Priest) naturally push higher keys, while others struggle just to keep up. Also absorbs and increased HP.
In Raids
- Longer fights expose mana problems even more. Some healers can sustain through the entire encounter, while others go OOM early and become dead weight.
- Having to manage mana excessively while others don’t isn’t skill—it’s just an unfair disadvantage based on class choice.
- A healer who has to conserve mana constantly will heal less, while others can pump without concern.
I’d love to hear from other healers—do you feel like the mana balance is fair right now? Which specs do you think are suffering the most?