Where is class balance? Shadow needs buff!
Increase Brann’s out of combat range, dammit! Annoying when he keeps blocking every object you try to click.
"internal bag error " when will it be fixed in the guild bank for cross-server guilds?
The item cannot be picked up and cannot be dragged drop;
October 1, 2024
Classes
- Evoker
- Preservation
- Consume Flame no longer gains double benefit from Versatility.
- Fixed an issue where Consume Flame was gaining more benefit than intended from Attuned to the Dream.
- Preservation
- Warlock
- Diabolist: Fixed an issue where Overlord, Mother of Chaos, or Pit Lord could aggro nearby enemies.
- Diabolist: Fixed an issue where Flames of Xoroth was providing much higher of a benefit than intended.
- Hellcaller: Fixed an issue where Xalan’s Ferocity was providing much higher benefit than intended.
- Hellcaller: Fixed an issue where Xalan’s Cruelty was providing much higher benefit than intended.
- Demonology
- Fixed an issue where Houndmaster’s Gambit was not appearing on Dreadstalkers.
- Fixed an issue where Demonic Brutality was not functioning.
- Fixed an issue where Improved Demonic Tactics would not increase your pet’s critical strike chance.
- Destruction
- Fixed an issue where Avatar of Destruction would consume 2 stacks of Crashing Chaos.
Delves
- Fixed an issue where Brann’s Gathering Tools could fail to gather rewards.
- The following list of delve sourced reagents can now be found in any delve’s Heavy Trunks:
- Profaned Tinderbox
- Viridian Charmcap
- Ringing Deeps Ingot
- Gloomfathom Hide
- Vial of Kaheti Oils
Dungeons and Raids
- Mythic+ Affixes
- Updated Xal’atath’s Bargain: Voidbound’s aura description to correctly reflect the cooldown reduction granted.
- Grim Batol
- Drahga Shadowburner
- Improved the visibility of Twilight Wind.
- Movement speed of the Twilight Wind reduced by 15%.
- Movement speed reduction to players inside the area trigger reduced to 10%.
- Fixed an issue that allowed players to be hit multiple times by a Twilight Wind.
- Mutated Hatchling
- Melee damage reduced by 66%.
- Melee attacks can no longer critically strike.
- Valiona
- Health reduced by 13%.
- Erudax
- Abyssal Corruption now targets 2 players (was 3).
- Twilight Lavabender
- Scorching Heat’s damage reduced by 25%.
- Drahga Shadowburner
- Mists of Tirna Scithe
- Addressed an issue where Volatile Acid could not be removed by Magic immunities.
- Siege of Boralus
- Scrimshaw Gutter
- No longer flees at low health.
- Chopper Redhook
- Players now gain a short immunity to Irontide Cleaver’s Heavy Slash after suffering from Iron Hook.
- Irontide Raider and Ashvane Commander
- Adjusted the timings of Iron Hook and Azerite Charge.
- Scrimshaw Gutter
- The Dawnbreaker
- Fixed an issue where players couldn’t fly after defeating Anub’ikkaj and before engaging in combat with Rasha’nan.
- Rashanan
- Fixed an issue where Shadowstep and Feral Lunge couldn’t be used during phase 2.
- The Stonevault
- Rocksmasher
- Now casts Smash Rock less frequently.
- Turned Speaker
- Now casts Censoring Gear less frequently.
- Void Speaker Eirich
- Fixed an issue where Entropy can spawn in the air if the targeted player is jumping.
- Rocksmasher
- Nerub-ar Palace
- Broodtwister Ovi’nax
- Broodtwister Ovi’nax health reduced by 15% on Mythic difficulty.
- Experimental Dosage duration increased to 8 seconds on Mythic difficulty.
- Poison Burst cast time increased to 4 seconds on Mythic difficulty.
- Volatile Concoction periodic damage reduced by 30% on Mythic difficulty.
- Mutation: Accelerated increases movement speed of Blood Parasites by 10% every 2 seconds (was every 1 second) on Heroic and Mythic difficulties.
- Blood Parasites are no longer immune to crowd control while casting Infest.
- Fixed an issue where Blood Parasites would sometimes melee players.
- Vile Discharge damage reduced by 20% on Mythic difficulty.
- Nexus-Princess Ky’veza
- Health reduced by 10% on Mythic difficulty.
- Chasmal Gash now persists through death on all difficulties.
- Assassination damage reduced by 20% on Mythic difficulty.
- Twilight Massacre damage reduced by 15% on Mythic difficulty.
- Queensbane damage over time effect reduced by 17% on Mythic difficulty.
- Queensbane expiration damage reduced by 25% on Mythic difficulty.
- Starless Night damage reduced by 15% on Mythic difficulty.
- Eternal Night damage reduced by 15% on Mythic difficulty.
- Fixed an issue causing Assassination and Twilight Massacre to pierce some immunities on all difficulties.
- The Silken Court
- Motes will now spawn more reliably at each player’s exact location.
- Queen Ansurek
- Adjusted the visual of Web Blades to more closely match the damage event timing.
- Fixed an issue specific to Raid Finder that sometimes caused pets and guardians to not follow their owner when traveling between platforms in Phase 2.
- Broodtwister Ovi’nax
Items
- Aberrant Spellforge damage and Haste effects increased by 5%.
- Ovi’nax’s Mercurial Egg effects increased by 5%.
- Throngus’s Finger dodge increased by 25%.
- Overclocked Gear-a-Rang Launcher damage increased by 5%.
- Twin Fang Instruments damage increased by 10%.
- High Speaker’s Accretion intellect effect increased by 25%.
Player versus Player
- Mage
- Frost
- Ice Wall can no longer be used in the capital city Dornogal.
- Frost
Patron orders and Warband bank?
How about and actual fix/remedy for the wiped guild banks? Instead of insulting people with sending them 2 or 3 junk items in the mail.
oh wow. still no addressing of the issue with awakening the machine chests not giving you loot and straight up despawning.
October 2, 2024
Classes
- Warlock
- Destruction
- Fixed a Diabolist issue where Ruination would consume Crashing Chaos.
- Destruction
Delves
- Earthcrawl Mines
- Increased Web General Ab’enar’s fire area of effect visual on Burning Cart to match its damaging area of effect.
Dungeons and Raids
- Mythic+ Affixes
- Xal’atath’s Bargain: Voidbound no longer increases Void Emissary health.
- Developers’ notes: This was a reversal of a change we recently made. Blessing from Beyond still grants players 50% increased cooldown reduction.
- Xal’atath’s Bargain: Voidbound no longer increases Void Emissary health.
Items
- Fixed an issue where purchasing Shackled Shadow would remove Vermillion Imperial Lynx from Auralia Steelstrike’s offerings.
Player versus Player
- Fixed an issue where quest credit was not being properly granted for “Preserving Solo”.
Professions
- Jewelcrafting
- Fixed an issue that prevented Magnificent Jeweler’s Setting and Nerubian Gemweaver from functioning on Timewalking Raid items. This fix is not retroactive.
any shadow buffs?
So you claim you fixed a JC issue, but say it’s not retroactive, meaning that people who got their jewelry from TBC event 2 weeks will never be able to add sockets and thus gain nothing from this fix?
Why do you even call this a fix, you didn’t fix anything for people who can’t add sockets for their jewelry, at best you made it possible for people getting jewelry loot for future time walking event to be able to add sockets.
That’s like a bank telling their customers “don’t worry you will never lose money again because of our app’s bug. as for the money you already lost, well, forget about it.”
I still haven’t received the Trading Post reward for the full bar (Depthstalker mount). When will you fix it?
October 3, 2024
Classes
- Evoker
- Augmentation
- Fixed a Scalecommander issue where Mass Eruption would amplify the number of targets struck by the Overlord talent.
- Fixed an issue where Overlord could apply Bombardments to enemy targets if Mass Eruption was active.
- Augmentation
Delves
- Fixed an issue where Brann’s Gathering Tools could fail to gather rewards.
Dungeons and Raids
- Affixes
- Xal’atath’s Bargain now affects the cooldowns of additional spells.
- Grim Batol
- Addressed an issue where Drahga Shadowburner’s encounter can reset unexpectedly.
- The Dawnbreaker
- Addressed an issue where Void Emissary can cause Speaker Shadowcrown to reset.
- Siege of Boralus
- Addressed an issue where Dread Captain Lockwood can have second wave of adds spawn during intermission.
Items
- Ovi’nax’s Mercurial Egg effects increased by 5%.
Any word on a fix for those of us who are still locked out of Dragonflight because we’re level 70+ ?
Anything on Patron Orders and Warbanks?
October 7, 2024
Classes
- Warlock
- Demonology
- Fixed an issue where Empowered Legion Strike would be consumed by other abilities.
- Demonology
Dungeons and Raids
- The Dawnbreaker
- Addressed an issue where Void Emissary can cause Speaker Shadowcrown to reset.
Items and Rewards
- In Mythic+ dungeons, Mace of Transformed Bone now provides a consistent amount of Strength.
- Gear purchased from Renown quartermasters can no longer be disenchanted.
- The Wrath of the Lich King Timewalking quest “Disturbance Detected: Ulduar” will now reward 300 badges for repeat completions. As before, it rewards 500 badges the first time on your account.
- The Wrath of the Lich King Timewalking quest “The Unstable Prism” will now reward 200 badges for repeat completions. As before, it rewards 500 badges the first time on your account.
- Developers’ notes: Now that Timewarped Badges are Warbound, we want the activity of playing alts to provide a modest bonus. Some players are holding a great many badges, and we hope the upcoming Timewalking vendor updates will provide an outlet for them. We will continue to watch how this economy goes in a Warbound world. Future Timewalking weeks will also have their version of this quest updated.
Player versus Player
- Fixed an issue where the flag in Eye of the Storm could be picked up while immune after being dropped.
- Mage
- Frost
- Fixed an issue where Mages could stand inside their Ice Wall to avoid line of sight.
- Frost
fancy fixxing the PVP rated tab? 80% of people cannot que anything rated unless knowing the command.
its requesting that we lvl to 80 …
So if i dont play 20 alts (cos not everyone has that many free time), i got a middle finger.
Good to be treated as second rated consumer.
Warbound for badges changes nothing in the long run. Some time ago i did just raid quest on 24~ characters every TW week to get everything badges can buy and i just delegated the items to buy to different alts. I do understand if you want to stop us nolife players from satisfying our “completionist” nerve but i do not agree with it. We will never manage to get everything (ATT) with your quicker content rollout & in the end it only punishes those with “only” 10 or fewer alts.
As a returnee to the game who is still focusing on doing content I missed out on because I was gone, I still haven’t begun on TWW and I don’t have hundreds of thousands of timewalking badges saved up and I only have one level 70 toon I am focusing on.
It is INCREDIBLY demotivating to return to Timewalking after a hiatus of 5 years, only to learn that this boon that is warbound transferable currencies that have no effect on anyone but myself is being nerfed. Timewalking has already changed since my leaving in 2018 and to now, so it’s not motivating to suffer through the changes you’re making now.
What, do you expect me to play even more toons so I can get all of the anniversary rewards I missed out on that are purchasable with timewalking badges?
I’m not a kid anymore, so I don’t have the stamina, the time nor the interest to pump through timewalking with insufferable randos just for 200 badges and little to no badges from the bosses.
It’s like being a dog and having my nose stuffed into a pee puddle that someone else made that I’m being punished for. Let the min-maxers min-max, I don’t see how them ploughing through timewalking with 30+ alts has an effect on me. I do see the effect of being snubbed 300 badges on alts has on me. But hey, at least they’re transferable badges.