y’all broke the echo event XP just now
August 22, 2024
Classes
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Death Knight
- Frost
- Fixed an issue causing Razorice to not persist on the target applied via Arctic Assault when the Death Knight is not talented into Glacial Advance.
- Unholy
- Fixed an issue where the ghoul could fail to be resummoned upon dismounting.
- Frost
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Hunter
- Survival
- Harpoon now pulls you to the edge of a target’s hitbox (was the center).
- Survival
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Rogue
- Fixed an issue that could remove the Rogue from Stealth if Vanish duration expired while Subterfuge effect was active.
- Fixed an issue that could prevent Dispatch from triggering in intended circumstances with Crackshot talented.
- Assassination
- Fixed an issue that prevented Deathmark’s bleed damage from benefitting from Mastery: Potent Assassin
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Shaman
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Ice and Fire now affects Primordial Wave damage.
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Improved Flametongue Weapon now affects Primordial Wave damage.
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Nature’s Fury now affects Primordial Wave damage.
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Warrior
- Arms
- Mortal Strikes from Unhinged will no longer strike additional targets while Sweeping Strikes is active.
- Fury
- Bloodthirsts from Unhinged will no longer strike additional targets nor consume stacks of Whirlwind while Whirlwind is active.
- Arms
Dungeons and Raids
- All dungeon enemy damage reduced by 7% in Mythic and Mythic+ difficulties.
- All dungeon enemy health increased by 10% in Heroic difficulties.
- The Tyrannical affix health increase on bosses reduced by 5%.
- Reduced the health and damage of all Battle For Azeroth raid bosses by approximately 40%.
- Reduced the health and damage of Shadowlands raid bosses by approximately 65%.
Player versus Player
- The maximum amount of Honor a player can accrue is lowered to 4000 for the duration of The War Within Early Access, and this amount will increase to 15000 with the end of Early Access.
- Rogue
- Shiv (Talent) damage no longer reduced in PvP combat (was 17%).
- Echoing Reprimand (Talent) damage now reduced by 20% in PvP combat (was 30%).
- Assassination
- Envenom damage no longer reduced in PvP combat (was 4%).
- Mutilate damage no longer reduced in PvP combat (was 4%).
- Kingsbane (Talent) period damage no longer reduced in PvP combat (was 8%).
- Kingsbane (Talent) initial damage now reduced by 20% in PvP combat (was 32%).
- Outlaw
- Dispatch damage no longer increased in PvP combat (was 20%).
- Sinister Strike damage no longer increased in PvP combat (was 5%).
- Mastery: Main Gauche damage no longer increased in PvP combat (was 5%).
- Blade Rush (Talent) damage is no longer increased in PvP combat (was 5%).
- Combat Stamina (Talent) now increases Stamina by 12% in PvP combat (was 15% / base 5%).
- Ace Up Your Sleeve (Talent) effect no longer reduced in PvP combat (was 20%).
- Crackshot (Talent) effect now reduced by 20% in PvP combat (was 33%).
- Subtlety
- Eviscerate damage no longer reduced in PvP combat (was 5%).
- Shadowstrike damage no longer increased in PvP combat (was 8%).
- Secret Technique (Talent) damage now reduced by 30% in PvP combat (was 40%).
- Goremaw’s Bite (Talent) damage no longer reduced in PvP combat (was 10%).
- Flagellation (Talent) effect no longer reduced in PvP combat (was 20%).
- Perforated Veins (Talent) effect no longer reduced in PvP combat (was 20%).
Professions
- All Dragonflight profession first craft experience bonuses no longer apply to player-characters at or above level 70.
- All Artisan’s Acuity has been removed from the first-time crafters’ bonus of trainer-taught recipes in The War Within.
- All Artisan’s Acuity has been removed from gathering journal discovery bonuses.
- An additional 150 Artisan’s Acuity has been added to the one-time reagent bag players receive from the quest “Crafting to Order”.
Quests
- Players can once again earn progress towards the achievement Back to the Depths! after completing “Summons from the Depths”.
- The Mechashark X-Steam has had high octane fuel added to it so you can complete “A Goblin in Shark’s Clothing”.
Those rogue PvP buffs will 100% backfire.
Buffing the two already dominant specs in the game (arguably only matched by Frost DK and Mage)? It really feels like balance isn’t a priority. The lack of any explanation for these changes only adds to the frustration. Well played, Blizzard.
And was the warrior nerf really necessary? You’ve added Sweeping Strikes to Avatar with Blademaster’s Torment, but it seems like you’re discouraging us from using Avatar before Bladestorm. This is confusing, especially since the talent clearly seems intended to excel in AoE situations.
Maybe it is just me, but can you make the death charger for the riders of the apocalypse bigger for some races, me, as a Zandalari troll, I fell really cool and all mounted combat and stuff, but i cant feel at times like a ride a pony due to its size
Because people are giving feedback and blizzard is implementing it ? It is mmorpg .
So…again, what was the point of the beta. People gave advice during the beta phase that was ignored. Where I agree some minor changes may be needed. These changes are not minor and they have goal posts being moved sometimes every few days. That is not normal for any MMPORG I have seen before.
August 23, 2024
Classes
- Priest
- Shadow
- Fixed an issue causing Void Tendrils from Idol of C’Thun to attack enemies not in combat with the Priest.
- Shadow
Delves
- Brann should no longer sometimes get stuck flying his gryphadin into a wall.
- Tak-Rethan Abyss
- Fixed an issue where air bubbles created by rescuing the Preserved Niffen would not stick around.
Events
- Corrected an issue with the Theater Troupe Audience Approval rewards not being granted by the Theater Troupe event in The Proscenium.
Professions
- Enchanting
- Disabled Enchanting weekly quests that were unintentionally available for the first day of Early Access.
- Developers’ notes: We’ve disabled those quests, and we’re increasing the Knowledge available to Enchanters who didn’t complete them, starting after the first weekly reset. The extra Knowledge will come from Knowledge point items sourced through Disenchanting and will leave all Enchanters on an even playing field. This extra Knowledge will become available after you have gathered your other weekly Enchanting Knowledge, which includes the weekly quest, Disenchanting Knowledge, and Knowledge obtained from treasures out in the world.
- Disabled Enchanting weekly quests that were unintentionally available for the first day of Early Access.
Quests
- Fixed an issue causing players to be unable to see Faerin in order to pick up the quest "Blades of the Arathi”.
- The quest items for “Leave No Stone Behind” are now properly lootable if the quest is abandoned and restarted.
- Fixed an issue that could prevent “Recompense” from being completed.
- Witnessing the formation of the Severed Threads now provides the intended credit for the quest “Uniting Severed Threads”.
- Players are no longer prevented from completing the “Harbinger” questline while on the War Within introduction.
- Fixed a bug where Durzan could sometimes fail to reach his goal in “Thunderhead Butt”, preventing the quest from completing.
- Speaker Brinthe should now be available as expected in The Archives for “Golgrin’s Reach”.
- Corrected an issue with the Theater Troupe Audience Approval rewards not being granted by the Theater Troupe event in The Proscenium.
WARNING
This is not working properly as of 08.10 this morning where I completed it. Attempted it twice yesteday 23/8-24 - No reward given.
Today the reward that was showing when mouseover the event, is gone.
Still not getting credit for Theater Troupe completion
edit: have done it 3x today with the hope of ‘‘maybe the next time’’
I can’t see my reputations.