The WoW Player base is impossible to please

No, because they can speak Russian, being their second language) more fluently than English. Playing agains teams that love PvE abusing AV and give up quickly at any sign PvP happening on BG is a small side note bonus.

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excellent news ! can we count the days till you stop your incessant whine on here too ?

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lyin’ cheatin’ hurtin’ that’s all you seem to do.

3 days till you’re gone hopefully ? One can dream.

I’m shocked that you can’t separate the argument from the poster. Utterly shocked.

keeping us guessin hey ? you are a tease.

So where’s your source that disproves it ?

Another nonsense post. You suggest that you played back then, but I don’t believe you for a second. Why would you say the above? RDF wasn’t in Vanilla Classic or TBC Classic because it wasn’t in the game at that time. What you describe is every game; you can’t fully please everyone, but Blizzard- just like the downfall of society in real life - just pander to a very very small number of people and end up annoying the majority.

No one is crying about everything, you must trawl the forums if you apparently know so much about it.

Can’t even tell if you’re being sarcastic or not with this one, but all I see is " We’re intimidated by Russian teams because they’re better than us, remove them" which is pathetic, majority of you talking about Russian AV’s never actually stay to see what they do.

You heard it here first, this guy will tell you what will and won’t destroy your experience.

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But they could please everyone. Wotlk was already long time figured out very popular product. They had 1 job, press the button and release the game as it was. There would be no arguments about stuff like RDF vs noRDF etc. because it would be same old Wotlk people were expecting and waiting for. The only changes should be with zero impact like better barber for example.

Every single change no matter how good or bad will cause war between players(and blizz). I love RDF. I love transmog. If it was up to me I put them both even into Vanilla and TBC. But I never asked for that. Its not true to the original and I know it would split the community and start forum wars. Blizz should know that too…

If they wanted to experiment they should release 2 versions at once. Realms with changes and go wild as wotlk reimagined, remove stuff, add stuff, do their no RDF, do their hero + etc but still keep original version as viable choice. They messed up and split community into camps.

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WoW Forums have always been like this, thats why most people avoid them and the negativity.

Besides most of the changes people suggest are absolutely horrible from game design point of view.

Great example is the RDF, everyone knows what kind of negative impact it has had on the game for a long time. Yet some people want to repeat all the same mistakes, that made most of the players quit. They just cant see the design behind it, what kind of negatives it brings with the benefits.

Dude, prove it then.

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It has been explained so many times with great detail, what kind of positive and negative effects it has on the game.

On paper its a great quality of life change, but how it actually affects the social aspects and the game is absolutely terrifying.

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It’s even worse than what you say, people don’t actually know ‘what they want’ to play.

Then you should have no problem repeating the proof.

How can you please players who want to play a MMORPG but : don’t want to level, don’t want to farm gold and some don’t even want to progress/gear their characters (GDKP buyers)

It’s not only about the WoW playerbase, it’s the MMORPG playerbase who think they want to play a MMO but in fact they don’t.

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RDF has nothing to do with bad state of retail. Its useles on retail ouside levelling anyway because normal and hero dungeons are relevant like 3 days after expansion launch. It is good tool to allow casuals and introverts to have some fun and thus good for general health of the game. Ff14 has RDF even for harder content and its the most friendly and social MMO Ive ever tried because devs know they have to take care for many types of players from RP crowd, to casual introverts to sweaty tryhards.

Retail biggest issues:
-WoW token making player services for gold p2w and thus making endgame p2w

-forcing players into devs vision how to play the game. Spamming only BGs or dungeons is no more viable. You are forced into many hours of story then into many hours of different system grinds and before you get into content you want to do from beginning you burn out on doing things you hate but have to do

-endgame is too hard and punishing for average person, addons are mandatory. There is no light at the end of the tunel for average joe, you will never feel good about your character unless you take the geame dead seriously. Its just too sweaty and competitive pushing away middle class and causing toxicity

-path between hitting max lvl and getting BiS is too long and complex with too many difficulties and re-grinds. You can almost never tell yourself: now I am done, I can just enjoy my complete character or repeat it on 2-3 alts before new patch comes out and your gear is irelevant and you start from 0

-gaps between seasons are too big. Gear from S1 is garbage in S2. In old WoW if I was arena BiS in S1 it was still good gear in S2. Now? Gear gap between S1 and S4 is so big it feels like gap between Vanilla and Wotlk.

-combat feels off and unfun. Too much reliance on offensive and deffensive CDs, everything in between is just filler

-PvP has not only huge skill gaps but also huge barrier of entry because of big amount of mandatory grinds and huge gear gaps

If I was thinking longer I would probably find even more retail issues and RDF has nothing to do with anything bad about retail.

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Don’t think you can say everyone, but they could certainly at least please everyone that Classic is aimed at. The numbers who joined Vanilla Classic show that players started playing because of NoChanges and the pledge to have that other than small quality of life changes. Keeping those core players happy should be a priority, but the fact that they aren’t doing that suggests to me they have data showing that a lot of retail players are now playing Classic, and they’re trying to pander to them and making chunks from both sides unhappy; Classic players because of the changes, and retail players because they’re not adding enough.

It seems like it’s a double down on the fact Blizzard just cannot keep their word, and clearly don’t care if they’re seen like that, which is strange.

Yep, and the concerning part is I don’t think they’re stupid or that they don’t know what they’re doing, as they know this would happen.

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RDF didn’t make most of the people quit. Good or bad, Classic needs to have these things present, that’s the whole point of it being a Classic experience, and more importantly that’s the foundation it was built on.

Watch out, everyone just can’t see these things except this guy. The arrogance in some of these posts is mind boggling. While people do post some silly things, you’re the first I’ve ever seen to talk like that about it.

Imagine being that much of an edgelord when you’re 52 years old.

Only 42, but thanks for your concern.

No, he is. He said so in another thread.