These changes xd

Thank you for nerfing Arms burst which isn’t even the middle of the pack when it comes to burst dmg while simultaneously making Fury warrior OP. I wonder if anyone in blizzard even plays their game anymore.

9 Likes

You sure its an arms nerf?
I could have counted wrong but it looks to me like a small buff in all instances for atleast bladestorm and Mortal Strike. >_>
I guess Overpowered or w/e else you have got nerfed then?

1 Like

Can’t wait for all the fury warriors and dhs…

3 Likes

It’s a gigantic buff to mortal strike. Despite burst modifiers being nerfed it should be a buff overall. This increases pressure outside cooldowns while probably even being a damage increase inside cooldowns, because the increase in MS damage should scale way harder now

1 Like

its a 5% to sustain and 15% nerf to burst, so basically 0 kill pressure. Ure smokin

4 Likes

No? The MS should scale harder. This is about math now. Not about skill

its a 5% to sustain and 15% nerf to burst, so basically 0 kill pressure. Ure smokin

U dont count bladestorm because it ticks for 14k. It would need to tick for atleast 3x of that to not be a dps loss sitting in bladestorm. The only people sitting in bladestorm are people who play hurricane, they just want a litttle buff coming out of bladestorm, even tho hurricane is 50% nerfed in PvP it still does more than a 70% nerfed executioners and 20% Unhinged which most of the time dont even do any dmg because MS hits like a wetnoodle.

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That’s not how math works :man_facepalming:t2:

  • Avatar increases damage by 15% in PvP (was 20%).

1 - (1.15/1.2) ~ 0.04167

  • Bladestorm damage is increased by 20% in PvP.
  • Mortal Strike damage is increased by 25% in PvP (was 10%).

1.25 / 1.1 ~ 1.1364

So 20% on BS and 13.64% on MS for a 4.167% dmg nerf during Avatar. I would say you do more damage then before and therefor have more kill pressure than before.

So what are you talking about?

3 Likes

5% nerf to avatar, 10% on csmash = 15%

even tho MS got buffed by 15% u need to account for the uptime of csmash which got a 10% nerf. Ud only have 15 second windows of not having csmash up, so During Csham ur MS is only doing 5% more dmg than before, While all of ur other abillities do 10% less.

Even if u somehow cope that its a buff, its not, wanna know why? Its not

World of Sustain Craft, its world of burst craft.

If sustain was meta, ud see affli be S++ tier.

Can you please stop embarrassing our class :joy:
With MS being buffed so hard and all the scalers applying to it, it is almost neutral during burst and only bleeds/overpower are nerfed.

It is definitely not a 15% nerf.

If u think going from 56k avg MS to 65k avg MS smthn and losing 15% dmg during all cds is a buff ure literally coping so hard.

U do realise u dont only press MS right?

You need to revisit primary school, if you can’t deal with percentages… It’s not a 15% nerf.
Idk the exact % because arms has a TON of modifiers, but if MS gets buffed, the modifiers can scale it insanely high

2 Likes

If i look at recent games i think i had 56k avg MS. 56 x 0.15 = 8.4 / 56 + 8.4 64.4

There u go, either way it doesnt matter. Ull see

So MS gets buffed by 13.6%. This gets amplified by overpower, and avatar/warbreaker/sharpenblade even further, because this 13.6% snowballs. This should even be a buff during burst… MS will be insanely strong during burst.

10% nerf to warbreaker plus 5% nerf to avatar which wasn’t even needed. At this point I swear the devs just hate Arms warriors.

3 Likes

If you disregard all other modifiers it’s a 3.4% nerf to MS during burst, but keep in mind, the buff to MS will be amplified by overpower and sharpen blade too, so it might be a buff, and then outside of burst it’s a huge buff to MS. Also, lots of warriors use bladestorm during avatar, so when bladestorm gets buffed so much, it’s even less of a nerf during burst.

However, this will hurt thunderous roar and will make bleed builds like skullsplitter way weaker

I think most people need to remember the buff to MS is base damage buff. Thats before any other nerfs to the burst value of it.
While some count the nerf as if the base MS value is still the same before the buff.

So even during burst I still believe its a buff to MS in that regard just due to base MS buff vs burst value.
Ofc I can be wrong with this since its been too long since I delved into maths lulw.

But yes, the other parts outside of bladestorm and MS will be nerfed.

So arms isn’t allowed to do burst dmg but its perfectly acceptable to not change windwalker monk which is overperforming at high ratings hitting for 250k rising sun kicks.

5 Likes

Bro, i understand what u mean that doesnt change the fact that MS does literally 0 dmg with all the modifiers in the world because fact is, every ms modifier in the tree is omega nerfed. Modifiers are only good and amplify dmg in the way ure explainin if they arent alrdy nerfed.

Not to mention, We’re supposed to stack haste, literally prob the only spec in the game that does stack haste which has a softcap, because our mastery sucks. Arms cant be top tier with its current stat templates ontop of having a whoe tree nerfed to the ground. Top tier is going too far, its prob not even gonna be decent anytime soon unless they buff ms with another 20-25%

But doesnt matter, they buffed fury so they obviously want people to play that. so who cars