Third utility nerf in a row for Hunter on the 10.2 PTR

id say more like ignite dmg a bit, ray i agree, glacial idk, i think whats lame is building up icicles like that more than the actual dmg

Another day another Nakamura reference to random battlegrounds on an arena forum.

If you cant argue about arenas you always bring BGs into the situation :+1:

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Oh, there are already full of random bg victims and hunter haters.

They are just nerfing hunter systematically and hiddenly. And this is happening while many other classes are getting overly buffed in the name of ‘rework’.

Feign death change is a hard nerf. Many experienced players would even prefer to only dispel effect rather than 3 seconds reduced damage taken. Why? Because 2+2 doesn’t always equal to 4. Feign death’s itself already makes most of players to lose 1.5-2 seconds until retarget the hunter and start attacking again. So they remove dispel effect to give 1 sec damage reduction. I call that hidden nerf.

Tar Trap? They say ‘bug fix’. Good morning bois. Isn’t a bit late for realizing? Hidden nerf.

Hunter’s Mark? 5% increased damage to targets above 80% hp for 20 secs cd. No one will waste his damn gcd for this garbo. What a boring and disgusting mechanic. And yes, hidden nerf.

Also Roar of Sacrifice isn’t even a defensive after critical strike nerf. Hard to stay calm.

I didn’t even mention to butchering of Windrunner’s Guidance. I will explain this in another topic.

2 Likes

Nakamimimiura

made me chuckle a little

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