This game changed its genre?

I love RPGs. Classical RPGs, ARPGs, JRPGs, Roguelike, MMORPGs etc. I grew up with RPG i think i learned alot from those games. If you look at World of Warcraft you see it’s gameplay changed alot over the past years.

  • GCD is superfast and CDs were taken off it
  • PVP became more of an Action fighter in Shadowlands
  • Looking at Evoker it’s a MOBA kit (Although it’s alot of fun)

I never saw a game change its genre. I’m not that comfortable with it, but i still enjoy this game ALOT

best regards

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Sometimes that happens.

Destiny 2 is now listed as “MMO-RPG” when it was originally described as “Shared World Loot Shooter with RPG elements”.

ion hates rpgs he thinks power progression is the worse and he loves scaling systems

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Would you like wow to be more like it used to be? Have you tried classic wow yet? Maybe it suits you better.

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Yes now this game is a stuttery mess with no support no story and no content,no social side and a nice lucrative shop and expac price/premium subscription cash grab.

Thats its genre.

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I miss the times where you cared about your mana, drink and eat, hunters had mana etc… Now I am just spamming spells and don’t look anything. Arcadish compared to older expansions.

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I think when the light bulb went on at blizz that they realised they could earn more money from a greatly smaller player base and smaller dev team, tokens, carries and other game mechanics that generate revenue or forced regular play to keep up, then the game changed forever.

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That’s why we’ve got Classic, which you’re apparently playing. I enjoyed the gameplay back in the day, but wouldn’t like it to come back to retail. The times are a-changin’.

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Its 2022, game needed some faster pace and playing both Wrath Classic and Retail Wrath is just too slow for me nowadays.

Action MMO is probably the term youre looking for.

WoW was never really popular for it’s RPG-heavy side of things
It became popular because it was made more accessible and user-friendly

I wish stats would be taken off armour though
and that we were allowed to customise character stats to our playstyle

Armour should be for +armour and cosmetics and that’s it
Stats should come from level

If I want to remove loads of Stamina so I have half the health but do more damage
Then let me - it’s my fault if I die to swirlies

The main thing I feel is lacking in the game is the choice

They just re-introduced Talent Trees but it still makes no difference and does not add any choices
You still just select the BiS talents

There are no custom hybrid builds because of the talent trees
and because there are no personalised character stats

Just unlock every ability and give us a certain amount of points to use
Then you will see some cool hybrid builds and some character variety

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The game changes over time.
It changes with society.
You should watch Dan Olsen from folding ideas video on the topic.
It’s very interesting.

We proccess much more information on a daily basis compared to what we did just 15 years ago, and not just because we have all gotten older. In every aspect of life, from your job to your spare time.

It’s reflected in WoW with much more complicated raids and mechanics.

Blame ion for turning wow into abomination Child of frogger and bullets shooter. Untill that guy is fired wow wont feel like rpg

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I like it is a bit more spammy. Looking at 1.5 gcd back in the day made me sleep. I still actually control sources on monk quite much but pally is super fun and really plays like arcade.

I think from combat perspective the game is in a nice place. I don’t do pvp so can’t say much. But for a neurotic person like me the spammy feel of some classes calms my nerves.

my guy if you think current wow has no content then what the hell did wow have in any of the first 5 or so expansions?

I think the actual translation of

“This game has no content”

is

“This game does not have content that I enjoy doing anymore, but since I am too invested and addicted to this game to quit I will instead just whine instead of leaving.”

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Actually as a fellow hunter in retail, effective resource management is vital to effective play. But don’t let facts get in the way of a good anecdote eh?

Feels better in every aspect imo.

  • It makes the character feel weaker which is good, being an adventurer is better then being a “God”.

  • PvP reactive healing is possible. Although its still expected to play with a 0.25sec GCD on 7-11% haste.

Not too forget the players in this game are lazy and want everything for free, they actually hate the game but will always come back, DF dont have mandatory stuff to do on a weekly basis or daily, but there will be complaints wanna bet for it? Even its because its this game is rlly the community are a bunch of spoiled little brats.

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The rpg has been slowly disappearing from wow for years.

Class quests disappearing, hunter quivers removed, going through your pet friend levels on hunter, some silly things like the quest scribble sound getting removed…

It did. It went from an open world MMORPG with intricate stats and a consistent world to a straight up group action game, more similar to games like Vermintide than to itself.