Where have I in this thread said anything about blizzard not monetizing things? You seem to have a hard time reading things so let me say what I said in a litle better way one more time and you try to read it. Lets say we have 2 people who have the exact same circumstances in real life they can play the exact same amount of time and have jobs that pay them exactly the same, they start playing both right now. The only difrence between these 2 (made up persons) is that one of them buys the boost and the other dosnt, dose any of them have any sort of advantage over the other? One of them will clearly be able to hit the end game and earn the best gear quicker than the other. Thats the argument for why the boost can be considered pay to win. And thats also the argument you call naive. I never said anything in this thread that could indicate that blizzard wouldnt monetize anything.
I do disslike the boost havent bought it and I wont buy it, I do like the game though so im still subed. I wont quit untill im ether board or they go way to far with monetizing the game I dont think the one time boost is way to far so im not quiting now.
Imagine you (long time customer) go to your favorite burger shot to get your favorite burger and you find out that the cheff changed the recipe. He added something into the burger you donât like.
Now what?
Do you just accept the fact that this will no longer be your favorite burger shot and leave cowardly without saying anything, in the hope that they will change back to the way it was because you donât pay them anymore? They just attract a different kind of customer and alienate the old ones.
What if there is no other burger shot like this one?
I can tell you this, as soon as there will be at least one good other option, many will unsub instantly.
Absolutely & useful.
I just tried to dissect why OP might feel the gear is bad.
Surely it is, but is it just bad, or entirely unviable.
Something I considered adding to that post of mine was WLK scaling⊠I remember improving my dps from 900 to 1400 by changing spec, then after some upgrades being adequate entering Naxx10 with 2000. All the while at the end of the expansion, tanks did way more than that. Outdoor creature health scaled from 9500 to about 11000 - it can create memories of tanks being viable for questing.
Then the other guyâs priorities lie somewhere else. If you donât like how the boosted guy gets ahead of you, you got all the options in the world; you can grind like thereâs no tomorrow to catch up or you can pay the service.
A tough pill to swallow but thatâs reality. Theyâll not change the way things work so itâll fit your every need. A money paying customer is priority, period.
I mean people boost for various reasons. I did it because i have a friend on a second realm and iâd like to join in on the early fun of raiding. And thats thatâŠ
Besides i also got a pretty cool mount, i am happy with what i got. I didnt expect much from the boost. But i was given exactly what i needed to start my adventure in TBC sooner than i couldâve if i were to lvl from scratch. My motivation wouldâve probably have diminished in the 40-50 lvls. I already did lvl from 1 to 60 and that was a pain but it was also fun, given that i was playing with friends for the most part.
Now in TBC my friend has kinda speedrunned away from me. But iâm not demotivated now due to the fact that i am not far behind and i have everything i need. I just need to play the game. I wasnât given instant 70 with pre-raid bis⊠soo i guess what iâm trying to say is. The boost feels OK, but i can definitely see why it isnât OK in many others eyes. I totally value the ânada p2wâ factor that many wants. But again, Blizzivison is a company. And that company must make profits. Without profits, this game wouldnât be running at this day.
The boost doesnât feel end-game impacting (atleast not majorly, other than that we get more people to end-game lvls) and iâm 110% ok with that.
I just dont see the major hatred around this kind of a boost. It couldâve been a lot worse!
This should be obvious to anyone. If a buisness makes a change you donât like but attracts more custom, then of course they are not going to change back to how you like it just to suit you. So your choices are either: suck up and keep going or go somewhere else.
The issue made at the start of the thread was that the boost was advertised as a way to get straight into the TBC experience, and it really falls flat at that thanks to the poor gear supplied. On retail you are at least given level appropriate gear when using a character boost (and almost everyone has used at least one as they give you a free boost with each expansion so you can try out a new class), so I canât see why they got it so wrong with TBC Classicâs boost. Therefore as I feel like I was mis-sold the boost (esepcially as I remembered it was supposed to have level appropriate dungeon blues when first advertised) then I will look to get a refund - thatâs buisness.
Sure, yeah i guess Pre-Raid BiS is far better than the gear given on boosts. But iâm saying that the boosted gear is also good enough to do things in.
You kinda just have to figure out your playstyle. Soon enough that gear will be replaced anyways and you will be catched up with everyone else.
My point here is not that they should change anything at all⊠My point is that the boost can be considered pay to win. The point of view from some realy old fans (including me) is that there really shouldnt be any way to pay for progress I know that they wont remove it and im a litle bit disapointed in blizzard for puting into the game but I get where they are comming from with this seeing as they can make a lot of money from people buying the boost. Real world wealth should not give someone a advantage over anyone els is my opinon but they wont care about what I say anyways.
Can you atleast understand that the person who boosted have a hughe advantage over a completly new player who is actually leveling? If nothing els just for the time being before they both hit end game and the boost dosnt matter any more.
I can give another example of a thing that blizzard could do that wouldnt impact anything in the long run, they could sell a gear pack of gear that is around the power of the normal end game dungeons it wouldnt impact the game for more than a month or so at most for a lot of people but it would just like selling a boost be a version of pay to win.
The gear is more than good enough to get through a few quests, kill times are way slower in tbc than in retail but once you get a few quest rewards you will cut down the kill time a lot.
Sure Iâd complain. Probably. Asking for chicken instead of beef in my burger? Iâd say thatâs reasonable. But wanting Blizzard to roll back boosts, not introduce tokens and whatever else you can think of people complain about on these forums and lose millions in the process? Nah, thatâs not happening.
For most classes thatâs true but some are heavily gear dependant and killing a mob will take them down to 30-40% health so they have to eat or regain health after every kill.
On my warlock I boosted my VW was losing 40% health at the start and after about 12 quests it was down to 15-20% due to the gear I got, which mostly had lots of spell power. The worst quest was the one where you destroy the portals with the stones, if I didnât pull back my VW on the frontal AoE some mobs cast it would have died every time.
When youâre squishy as hell, you check whether someone else feels like grouping up. Having leveled a few holy priests in original vanilla and TBC I was always happy if someone wanted to act as a meatshield. Oldschool socialising and being crummy together makes WoW life a lot more fun
Iâd argue with that. As someone above me said before, people boost for various reasons. I could be prime example of a boost gone wrong, had I chosen a class Iâm not familiar with, Rogue for example, Iâd actually be way behind the person naturally going through the learning curve. Sure I could do âendgameâ stuff sooner but itâd not be a pleasant experience for me or my team and by the time the other guy catches up heâll have outskilled me in every single aspect.
And I still fail to see how a boost is actually âpay to winâ? The boosted guy empties Karazhan before you get there? Nothing left for you? Pay to skip sure, but pay to win? nah