This is awful - Boosted gear is serverely underpowered

Where have I in this thread said anything about blizzard not monetizing things? You seem to have a hard time reading things so let me say what I said in a litle better way one more time and you try to read it. Lets say we have 2 people who have the exact same circumstances in real life they can play the exact same amount of time and have jobs that pay them exactly the same, they start playing both right now. The only difrence between these 2 (made up persons) is that one of them buys the boost and the other dosnt, dose any of them have any sort of advantage over the other? One of them will clearly be able to hit the end game and earn the best gear quicker than the other. Thats the argument for why the boost can be considered pay to win. And thats also the argument you call naive. I never said anything in this thread that could indicate that blizzard wouldnt monetize anything.

I do disslike the boost havent bought it and I wont buy it, I do like the game though so im still subed. I wont quit untill im ether board or they go way to far with monetizing the game I dont think the one time boost is way to far so im not quiting now.

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Imagine you (long time customer) go to your favorite burger shot to get your favorite burger and you find out that the cheff changed the recipe. He added something into the burger you don’t like.
Now what?
Do you just accept the fact that this will no longer be your favorite burger shot and leave cowardly without saying anything, in the hope that they will change back to the way it was because you don’t pay them anymore? They just attract a different kind of customer and alienate the old ones.
What if there is no other burger shot like this one?
I can tell you this, as soon as there will be at least one good other option, many will unsub instantly.

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Motivation is questionable to start with after boosting, in all honesty.

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Absolutely & useful.
I just tried to dissect why OP might feel the gear is bad.
Surely it is, but is it just bad, or entirely unviable.

Something I considered adding to that post of mine was WLK scaling
 I remember improving my dps from 900 to 1400 by changing spec, then after some upgrades being adequate entering Naxx10 with 2000. All the while at the end of the expansion, tanks did way more than that. Outdoor creature health scaled from 9500 to about 11000 - it can create memories of tanks being viable for questing.

Then the other guy’s priorities lie somewhere else. If you don’t like how the boosted guy gets ahead of you, you got all the options in the world; you can grind like there’s no tomorrow to catch up or you can pay the service.
A tough pill to swallow but that’s reality. They’ll not change the way things work so it’ll fit your every need. A money paying customer is priority, period.

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I mean people boost for various reasons. I did it because i have a friend on a second realm and i’d like to join in on the early fun of raiding. And thats that


Besides i also got a pretty cool mount, i am happy with what i got. I didnt expect much from the boost. But i was given exactly what i needed to start my adventure in TBC sooner than i could’ve if i were to lvl from scratch. My motivation would’ve probably have diminished in the 40-50 lvls. I already did lvl from 1 to 60 and that was a pain but it was also fun, given that i was playing with friends for the most part.

Now in TBC my friend has kinda speedrunned away from me. But i’m not demotivated now due to the fact that i am not far behind and i have everything i need. I just need to play the game. I wasn’t given instant 70 with pre-raid bis
 soo i guess what i’m trying to say is. The boost feels OK, but i can definitely see why it isn’t OK in many others eyes. I totally value the “nada p2w” factor that many wants. But again, Blizzivison is a company. And that company must make profits. Without profits, this game wouldn’t be running at this day.

The boost doesn’t feel end-game impacting (atleast not majorly, other than that we get more people to end-game lvls) and i’m 110% ok with that.

I just dont see the major hatred around this kind of a boost. It could’ve been a lot worse!

:slight_smile:

This should be obvious to anyone. If a buisness makes a change you don’t like but attracts more custom, then of course they are not going to change back to how you like it just to suit you. So your choices are either: suck up and keep going or go somewhere else.

The issue made at the start of the thread was that the boost was advertised as a way to get straight into the TBC experience, and it really falls flat at that thanks to the poor gear supplied. On retail you are at least given level appropriate gear when using a character boost (and almost everyone has used at least one as they give you a free boost with each expansion so you can try out a new class), so I can’t see why they got it so wrong with TBC Classic’s boost. Therefore as I feel like I was mis-sold the boost (esepcially as I remembered it was supposed to have level appropriate dungeon blues when first advertised) then I will look to get a refund - that’s buisness.

Sure, yeah i guess Pre-Raid BiS is far better than the gear given on boosts. But i’m saying that the boosted gear is also good enough to do things in.

You kinda just have to figure out your playstyle. Soon enough that gear will be replaced anyways and you will be catched up with everyone else.

My point here is not that they should change anything at all
 My point is that the boost can be considered pay to win. The point of view from some realy old fans (including me) is that there really shouldnt be any way to pay for progress I know that they wont remove it and im a litle bit disapointed in blizzard for puting into the game but I get where they are comming from with this seeing as they can make a lot of money from people buying the boost. Real world wealth should not give someone a advantage over anyone els is my opinon but they wont care about what I say anyways.
Can you atleast understand that the person who boosted have a hughe advantage over a completly new player who is actually leveling? If nothing els just for the time being before they both hit end game and the boost dosnt matter any more.

I can give another example of a thing that blizzard could do that wouldnt impact anything in the long run, they could sell a gear pack of gear that is around the power of the normal end game dungeons it wouldnt impact the game for more than a month or so at most for a lot of people but it would just like selling a boost be a version of pay to win.

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Completely agree with this.

The gear is more than good enough to get through a few quests, kill times are way slower in tbc than in retail but once you get a few quest rewards you will cut down the kill time a lot.

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Sure I’d complain. Probably. Asking for chicken instead of beef in my burger? I’d say that’s reasonable. But wanting Blizzard to roll back boosts, not introduce tokens and whatever else you can think of people complain about on these forums and lose millions in the process? Nah, that’s not happening.

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Arent they doing this already? ^^ Thank God for quality games such as Candy Crush who can keep this ship sailing.

For most classes that’s true but some are heavily gear dependant and killing a mob will take them down to 30-40% health so they have to eat or regain health after every kill.

On my warlock I boosted my VW was losing 40% health at the start and after about 12 quests it was down to 15-20% due to the gear I got, which mostly had lots of spell power. The worst quest was the one where you destroy the portals with the stones, if I didn’t pull back my VW on the frontal AoE some mobs cast it would have died every time.

with which side?

When you’re squishy as hell, you check whether someone else feels like grouping up. Having leveled a few holy priests in original vanilla and TBC I was always happy if someone wanted to act as a meatshield. Oldschool socialising and being crummy together makes WoW life a lot more fun :wink:

edited post

I’ve been having this argument with others for weeks, they consider any shortcut P2W.

you should read a bit further than that.

You win time, you can faster earn gold and you can do the end game faster.

From that reply im guessing you wouldnt see that example as pay to win ether

edited post

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I’d argue with that. As someone above me said before, people boost for various reasons. I could be prime example of a boost gone wrong, had I chosen a class I’m not familiar with, Rogue for example, I’d actually be way behind the person naturally going through the learning curve. Sure I could do ‘endgame’ stuff sooner but it’d not be a pleasant experience for me or my team and by the time the other guy catches up he’ll have outskilled me in every single aspect.
And I still fail to see how a boost is actually ‘pay to win’? The boosted guy empties Karazhan before you get there? Nothing left for you? Pay to skip sure, but pay to win? nah

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