This is why Holy Paladin NEEDS A NERF in PvP

Consider also the changes to infusion of light. We can’t instant cast holy light anymore. Which makes it a lot easier to kick us or we have to abandon a lot of our more powerful PvP talents

Once holy locked a paladin just dies. I expect reading through this that the venthir soul bind and concentration aura are designed to help minimise this weakness as a way of “makeing up” for the infusion changes

Holy Paladins have one school of magic and is the easiest healer to melt in pvp.

This guy is prolly some physical melee who got butthurt and just went to make a topic, i smell a troll ^^,

Clearly you completely missed my point but I guess I shouldnt have expected you to understand it. Bad move by me.

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