This new crafting system is a mess

Hwo was it try harding when every single shovel spot had KP in it and now, you dont find anything during week 1?

they ā€œexploitedā€ purely to get ahead.

that is true nature of a try hard.

Sure… Sure… Very try hard when you litteralyl had dig sites popping up left and ride… you could get 3 digsites a minutes…

So go ahead, Call it try hard if you will, but I dont consider it ā€˜try hard’.

you seem a bit upset…

i beginning to think when you say ā€œtheyā€ it is really ā€œyouā€.

have fun though.

Wtf are you even on? You litterally had 1 in 3 digsites, KP stones.

You dont have that now. 50 digsites later, still no KP.

Shush.

At first I found it frustrating but now it’s very adventurous, let’s say. I think, orders need to be reworked, but the rest is interesting. Lots of experimentation and collecting.

Although there’s two things I can’t stand. The amount crafting reagents filling my bags. And the grade for every potion and phial I create. They bloat my bag space very fast. I just decided to specialise in three recipes only for me to save the headache.

so you are aggressive to boot :slight_smile:

have fun with that.

I am not really aggressive but you’re not understanding the difference between try harding to get something legitly and exploiting so there’s that?

I really dislike this system, I’d rather have classic crafting tbh. It’s mostly a monopoly based of luck or the very rich players. At least that’s how it’s been so far, hopefully it improves but it feels really bad to have a profession but still having to go to the AH because you can’t craft high enough quality or the recipe simple hasn’t dropped for you yet.

1 Like

Well, you aren’t supposed to unlock everything within 3 weeks. We have a few months before Patch 10.1 goes live on PTR even. Plenty of time to find and unlock new schematics and level crafting.

Surprised no one mentions the awful interface. Oh look it new lets make it big forcing other windows to close. The dodgy loot box that appears showing every potion landing, why?

Oh believe me. Alot of people do say this but then you have people constantly whiteknighting to watch third party guides making all kinds off excuses

Yes… after falling behind when you and then nobody wants to buy your at the time crappy schematics.

Maybe. I just don’t find it fun waiting on a profession.

Let me give you an example:

In previous expansions I leveled up engineering through making useless stuff that I’d vendor afterwards. Not that fun, but it’s ā€˜gameplay’ at least. Then I could make what I wanted, for instance a wormhole device. It would then just work.

Now though, I need to ā€˜improve it’. Which takes time. Not time that’s filled with interesting things, no… Just waiting, basically.

So I’m getting half a useful thing and I can wait a couple of months to turn it into something useful. Meh. :person_shrugging:

You forget a major factor.

Specializations will remain, even after DF is done. At least it looks to me like that.

So, sure, it sucks to level right now but it will be worth it in the long run.

You wanna bet that its prolly just gonna be like catagorised as expansion again every expansion is independant from each other?

Why would you make DF stuff a requirement for a different expansion anyway?

1 Like

Eeehhh I’m not so sure about that.
I think specializations will be expansion specific (if they continue this type of profession system in the first place). Because there’s some VERY specific stuff in there - specializing in finding certain ores and such. Bonuses you unlock there that only affect specific recipes within DF engineering.

So yeah… I think next expansion we’re going to have to do it all over again for ā€˜WoW: The Army of Light’. :sweat_smile:

It’s a bit confusing. I don’t think there was much wrong with the old system, except using an old and outdated UI. I kind of like the rework for gathering though.

Specializations are not tied to dragonflight crafted gear. Idk if you didn’t got that yet through play or just made an assumption.

[quote=ā€œHeramaar-argent-dawn, post:78, topic:416031ā€]
Specializations are not tied to dragonflight crafted gear.
[/quote]So you’re implying they work for older expansions?..

But they are.
The gathering specializations more so -tied to DF specific ore/herbs’ and such.
But still.