Tier Token should drop based on class distribution

Honestly the game should check how many people there are for each token and drop accordingly. I mean people make raids where there is 1 priest and 1 paladin but invite 4 hunters 3 druids and 1 mage. I get it he wants the token for himself so is everyone else but in these cases just drop 3 tokens for hunter/mage/druid and zero for priest/paladin/shaman then due to the imbalance of classes.

Save your posts about make your own group and stuffs I don’t care and that is not the point of this topic. Those are not fixes to the ingame issues. If you want me to make my own group based on this than I should invite no druids and hunters or mages right? These kind of suggestions are just fuels to the already imploding toxicity.

But that is the reality.

The reason we don’t have PL anymore is because of class stacking to ensure gear funnelling.

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makes no sense that the game will drop randomly 2 tokens for 1 paladin 1 priest while the other 8 guys will have zero token to roll for.

The game should see that there is 2 vs 8 for token so drop more of the one that has more classes for in the raid.

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Wow, i never looked at this like you showed me. Maybe i should make my own groups and only invite people that cant use my token, thats brilliant. People really doing this??? Its hillarious i’m so dumb i never could imagine smth like this exist but maybe you are right.

It makes no sense to raid with a team with x number of hunters if no one else can get tier as a result.

This is why I bounced when I saw what was going on.

Good job the drops are random then. No bias towards anyone.

My guild has had nights were few Paladin pieces dropped despite 3 Paladins being in play.

Have had other nights were nothing but Hunter pieces drop. Its just the RNG.

The best solution is to make tier set acquisition simpler and faster.

There is no need to time gate the Catalyst. Or even have the great vault guarantee 1 tier piece per week.

I know players who are still 1 piece in, and then I know others who were 4 piece in week 1.

Not sure that’s ideal either, I like getting to a point I just need one option a week. Not having to farm multiple because one is reserved for tier drop.

I was thinking as a bonus slot… but then I guess that’s the point of the catalyst anyway. They should just open the catalyst straight away.

Ideally just open the catalyst sooner IMO

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The exact reason why people prefer personal loot over group loot. Group loot does not makes sense.

Yeh, I understand not opening on week 1. But we’re at a point now where alot of people are just waiting.

Personally, I’m going to hit my 2.5k goal this week, and I’m only 2 piece. If they want to give us an easy season to get it over quickly so we buy Diablo, then it would make sense to let us actually enjoy the classes how they were tuned with the Tier sets in mind.

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Nobody want’s group loot in pug’s. Many people wanted group loot for guild runs and progress. Strange idea to just force everyone to play with group loot if you just could make it a choice for the group leader.

I would open cataclyst in the moment last boss on mythic is defeated by first world guilds doesn’t matter after that
and guilds that progressing on mythic are already having 4 sets :smiley:

Or they could make the content last longer than 2-3 weeks.

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it always was and always will be “RNG”. because they need to keep u busy and u cant trace anything. but with PL players in raid are buddies - they can trade whats theirs and its not hurting YOUR chances. now players are enemies - every other class from your token in raid is hurting YOUR personal chances of getting it.
i dont know any reason to enforce that kind of garbage of a system on PUGs. other than dumb timegating ofc.

bad take.

You would literally punish everyone who isn’t playing the most meta classes. Why would I even show up for raid nights if your idea was implemented and no loot would drop for me, if I was the only paladin in the group?

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