It is still a problem. Less than a quarter of the players that are on my screen can get in at peak hours and others get left out. By the time the game creates room for everyone, the boss inside is over and the scenario is about to close.
You can get in with a party after resetting the instance (normal scenario) but none of you will be able to earn credit or get loot if it happens after the 5min timer which you no longer can see expires.
Due to the surge in player activity, it was pretty much unplayable the whole weekend. It’ just too many players causing performance issues and bad gameplay, where you don’t even have time to tag the mobs for reputation and currency gains.
The event should be much more rewarding for active participants and passive leeching should be toned significantly. Afking for 10 minutes while watching a slideshow isn’t fun.
Can you seriously fix that before next reset? So far i had to solo 4-5 rifts as tank reseting the instance. Obviously i cant solo every mob as some have extra mechanics.
i cant even recall the last time you released a BUG FREE patch.
Only open a single instance for the boss, cram so many people in there that everyone has 10 second delay between button push and give a big middle finger to anyone who didn’t make it in before the instance was full.
Transfer Aborted: instance not found when you try to enter and it is over. So much waste time to do time rift when you cant enter. I try to reenter when they have killed so it says Transfer Aborted: instance not found.