Timewalking Dungeon switch Skyriding flight stile on

I am keeping the old flight style as I find it more practical (I like to leave it in autorun).

In the last few days I have done some Timewalking Dungeons (for the weekly) and I noticed that every time I exit them, the new Skyriding flight stile is enabled against my will.

It seems to happen only with Timewalking Dungeons. I have done normal dungeons, heroics, and LFR and I had no problem with those.

6 Likes

Hey Difious,

I’m not seeing any known bug with the Flight Style resetting, however if the issue persists, please do report it to our developers, and they’ll be able to check this out for you. :slight_smile:

Bug fixes are usually published in our Hotfix blogs and patch updates, which can be found in the News section of the main site.

Thank you!

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I’ve had the same issue across multiple characters.

Yeah, theres quite a few activities in the game that forces you back into the dragonriding flight style. Its kinda getting annoying, if I want to use steady flight, let me. Stop forcing me back into dragonriding.

I know some intern developer probably worked very hard on dragonriding, and you all want to support him by making everyone use dragonriding, thats all well and nice, but its getting seriously annoying.

2 Likes

It has happened to me few times, but no big deal, I can switch to steady flight easily.

Yeah its easily switched, but gets annoying when you have to keep switching.

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happens to me too - definately a bug

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If you join a dungeon while flying as a bird, the moment you leave instance your shapeshift will cancel and you will most likely fall to your death instead of slowly gliding to the ground. This is almost guaranteed to happen and you won’t notice what hit you because of the loading screen. In comparison, regular mounts won’t do that to you.

This seems to be happening only with the timewalking queue.

2 Likes

same for me

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Same thing happened to me today, but because I never played Dragonflight and haven’t unlocked dragonriding I have to exit the game and relog to fix the issue.
A bit annoying until I get around to unlocking it.

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Yea, everytime I exit TW, my steady flight is turned off.

2 Likes

Timewalking also causes the loot window to pile up and bug out. Not the one from manually looting but the general announcement of what others have received, at the center of screen. After a couple of consecutive dungeons you’ll just keep seeing identical vertical list full of items, stretching from top to bottom of screen, not necessarily from the last boss as intended. This causes weird stuttering over time unless you manually reload ui.

I can verify that it happens constantly.

What I suspect is that it isn’t specifically to do with Flight Styles, but the way that Flight Styles are kind of implemented in a hacky way essentially being a persistent buff (meaning it also adds needless clutter to your buff bar) rather than being something inherent to the character. Every time you switch into or out of a Timewalking dungeon in the current implementation, it scales you down/back up, and in doing so it clears out most of your buffs, so that you don’t have level 80-scaled buffs etc going in.

What i think is happening is that it clears the Flight Style buff at the same time, as that buff isn’t white listed to survive the Timewalking rescale (assuming any are), meaning that the character gets shunted to the default, which is Skyriding.

The changes in scaling for 11.0.5 (where the dungeons scale up rather than the characters scaling down) might fix this, but it’s hard to say without being able to test timewalking on the PTR.

Might just be a case of very limited resources, and when implementing the way that you can choose between the two a scripter noticed that they can make it work in a hacky way by using a buff on the character mostly script-side, and didn’t have do more complex updates to UI, character data etc that might require someone more specialized.

Just like we have that (and a bunch of others, like the XP buff for level 80s) clogging up our buff bar constantly, rather than it being visible somewhere smoother and hideable.