Again you decide to change something that did not need changing…you are truly clueless.
ToC normal and HC sharing lockout screws alts hard in the “behind hole”
Why do you people insist on changing things that were fine as they are.
Rip normal alt runs, now 95% of the population will force running HC only.
It is definitely true that the change to lockouts hurts casual and alt players by making people feel reluctant to do normal mode, because it’d lock them out from Heroic. It will also make the gearing phase quite a bit slower because of less emblems and less tier tokens to go around.
All that said, it changes to this style in ICC too, and in ICC it was that way in 2009/2010.
The lockout system was one of the biggest cause of player burnout during 3.2 back in wotlk, and one of the things that were complained about the most, thus it got changed in 3.3
But sure, when blizzard finally listen to player feedback they are “clueless”.
People will do ToC normal, same as there are pugs doing ulduar normal runs right now.
I never see normal runs going, nor would I join one.
This isn’t really addressed at all, because Blizzard buffed Ulduar loot to be equal to or better than 3/4 TOTC difficulties. Instead of running a 45min raid 3-4x you’re now running a 45min raid twice, and a 2-3hour raid (Ulduar) 1-2x.
It’s far worse with TOTC not replacing Ulduar, because you’re still doing Ulduar, on both difficulties because 10man now drops 25man loot. The old 10man loot is also still really good due to buffs, some of it even BIS in T9, so you’re also running dungeons for those.
If burnout is the issue, the current system is far far worse than original T9.
It’s entirely optional what you run as a person, this “if it’s there it has to be done” mentality is getting tiresome.
Having more things to do in the game and having choice should be a good thing.
Sure there are some and there will be some ToC normal runs.
Like I did say in my original post 95% will be HC only. This is about quantity of runs available.
If they were separate lockouts there would be significantly higher amount of normal runs than there will be on this system.
I completly agree that people should control themselves, however that is unfortunatly not the case.
And with the way tier sets work in 3.2, doing all 4 difficulties would be a mandatory farm to get badges that will again be the cause of burnout, especially since a lot of players would need to do it on multiple characters.
Obviously there would be more runs if they were seperate, but creating raid groups are a community thing, if there are a demand for the normal runs, there will be people creating them
Reason why people were burned out was after getting one tier 8 hours long garbage ulduar we got 20 minutes sleepwalk and nothing else to do for whole week in the next phase …
They specifically made it so that people would run Ulduar alongside ToC, because one of the biggest complaints back in the day was that ToC made Ulduar obsolete and many people enjoyed that raid but could no longer do it due to lack of meaningful rewards that would bring in others to group with.
It doesn’t matter what the reasons are, those are debatable since I remember people being burned out of Ulduar and struggling to get them to to show up.
TOTC was actually seen as a breather by many of the players I knew, because realistically you just did 3 lockouts and those 3 lockouts combined were about the same as 1 Ulduar run, but you could do them on separate nights.
So they made Ulduar more relevant, but that also means that T9 phase will create FAR MORE burnout than it ever originally did.
Which wont happen any more than it was happening in original wotlk, since outside of legendary and few minmaxed bis items majority of people will simply ignore ulduar over much easier to obtain toc gear …
I disagree with Meristu, already seen many discussions about how farming Ulduar will continue in T9. Of course it would, T9 has limited loot compared to in 2009 and Ulduar hardmode loot is still not only highly valuable, but some of it is BIS.
My guild has only seen 1 Comet’s Trail drop, yet it’s the 1st or 2nd best trinket in T9. The same goes for all the 252 items being among the top 3 choices for most slots, that’s without even considering farming fragments for Valanyr.
If T9 normal modes were farmable alongside HC the reality is this still would take place even then, so having 4 lockouts isn’t necessarily better, but it would definitely be more casual friendly, since TOTC is much more casual friendly than Ulduar.
You dont really disagree with me as much as we are describing the same thing differently …
Blizz didnt make any improvement to the game that would cause people to love it more and spend more time in it …
Older tiers were/are/will be always farmed by players, blizz making stupid changes and then observing something people saw coming from 15 years away doesnt mean anything …
Making changes for the sake of making changes is how we ended up with retail …
You’re saying people will ignore Ulduar for easier TOC gear, that will happen to an extent but the Normal/HC lock will cause a lot of friction on that front, perhaps sending people back to Ulduar for easier “premium” loot.
You will have the situation of good players not wanting to do normal mode, with the ones who do possibly struggling through. Maybe that’s an exaggeration tho, TOTC normal was ridiculously easy and how bad can players be?
I don’t know the exact answer, but Ulduar 10/25 will remain super relevant because of how good those 252 pieces are.
So instead there will be Do ToC twice a week and then do World Tour of HC++ every day since those players will still try to gear up ASAP as shared lockout effectively halves the amount of emblems you get. Wonder which will cause burnout faster. Add in obligatory (for some specs especially if you had bad luck or are catching up) runs of Ulduar and yeah I can’t see it as better thing. All that while we still screw up those that try to catch up if Normal runs will become harder to find/organize which will make it harder to get “decent” gear to try and join 25m Ulduar HM runs to try and get BiS.