Torghast changes from interview

See post a bit above yours, skipping straight to end doesn’t allow you to meet gem requirements to progress.

Clearly killing stuff is more significant than speed for the gem system.

So long as you do a thorough clear I think you’ll be fine. If you’re taking ages and skipping everything as well, probably not, but I’d wonder how one manages to spend ages in torghast if they’re not actually doing anything in there.

A moderate 6 floor run ATM not necessarily rushing takes about 30 minutes tops assuming your gear is at right level. I don’t think expecting people to have an uninterrupted 30 mins is “catering to kids” at all. I have children myself and even I can find the time to undertake something in WoW for 30 minutes without an interruption of more than a few minutes.

It’s also entirely possible the clock stops on the broker floors or in their orbs, we don’t know this yet.

Probably not. Im pretty sure the majority of players only do Torghast for their weekly because they have to do it to craft legendaries. If they put soul ash elsewhere in the game, no one would do torghast. Torghast just seems like a waste of devs time to me. They should be fixing other parts of the game first. It seems like every expansion they waste time on something ‘new’ that no one has asked for, and then continue to invest time into it when no one wants it in the first place. At least thats my experience. Everyone in game I’ve spoken to just sees torghast as a weekly chore, not content. Certainly not enjoyable content. I may be biased here but I truly believe they should be investing more time into PvP. The majority of top wow steamers PvP, WoW PvP is like no other game, its so unique, and its like they dont realise what they have…

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The only reason to run Torghast is for the legendary gear that is gated behind the soul ash that drops there.

First time I ran it was fine, a new experience, nth time I ran it, boring, this wont make it any less boring.

They need to find a different source for soul ash
and thorgast should have a chest at the end of every layer containing mounts/mogs/gear scaling per layer etc

at the moment it doesn’t feel rewarding at all and just plain boring
Twisting corridors is nice precisely because it rewards you with something
and imo they should introduce rewards to every layer rather than every other one.
however the problem in corridors is that it’s pointless after the first completion so there’s a design flaw there…

Imo, soul ash should only drop from the maw and Torghast as it fits in with all the lost souls around those zones. Possibly as a weekly reward from the vault where you choose between stygia or soul ash if your gear reward is no good

i don’t mind it dropping in thorgast
however being the only thing dropping in thorgast isn’t great
i think they can improve this by simply adding a chance for the last boss to drop a piece of gear from the current raid tier on the first kill weekly.
or maybe just a chance to drop a mount or a pet or both…

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I appreciate everyone is different but adding another mandatory gear run is not my idea of fun. We ended with that with the visions, I didn’t like having to do the five mask run weekly. It is ofc, their easiest option to make people run it though.

One of the things I appreciate is that I don’t have to do Torghast if I don’t want to because unless I need soul there is nothing making me go. They’ve scaled back a lot on the make you play metrics of the previous two expansions and I love it. I get to do things I want to do far more. No AP farm unless I feel like it as there is no power gain attached to it.

Maybe gear that can only be used in Torghast and in the open world. Not sure if that would be possible.
Or maybe just mounts and/or pets :smiley:

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Seriously, whats good about them? Those that enjoy Torghast will still go whatever, but adding yet more convoluted bs without updating the reward system is not going to entice those that dislike Torghast back. Not even the new bait n switch legendaries.

I tried it and it’s way better then the current version so I appreciate the work of the devs and maybe they will find some other cool talents so make these runs even more comfortable

Yup, you don’t have to play much nowadays. You just have to sit in endless queues, hoping you get picked.

Depends what your goals are and what you are trying to do. I spend very little time in queues.

Well me either. The game is so bad I stopped doing current expansion content months ago.

Playing Classic instead then?

Visions were only mandatory because they offered gear competitive with top end, not because they offered gear in itself.

Pretty sure torg offering say 200 ilevel gear wouldn’t make anyone feel forced to do it but it sure as heck would make it feel more rewarding than it is currently, especially if said gear was bind on account.

That or make it 200ilevel base and scales up in torg. I don’t know.

But the idea pets and mounts are rewarding enough needs to go. I don’t give a toss about pets and mounts and I’m tired of people acting like they’re some kind of amazing reward for stuff.

So long as the ilevel is separated out (via scaling as in PvP gear) I see nothing wrong with torghast offering gear.

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The addition of a speed metrix and new terrible affixes. Suck, a lot.

All that was needed was to make Soul Ash drop throughout the run so there was no special need to finish.

There should be no finish, you always lose. Torhgast should get exponentially more difficult as you progress through floors.

Mobs should get more abilities not just blanket your max hp is lowered unless you finish fast.

Yada yada minor details like letting skilled players start at a higher floor.

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This for me is a good idea + no cap on Soul Ash, or a cap which increases as the weeks go by so everyone can catch up if they so wish. Regardless though, Torghast is unrewarding for the amount of time you have to spend in there and it is also crazily unbalanced in terms of ease and fun/powerful anima powers. Personally I think it would be a good way for solo players to gear up (to a point) and you should be able to do it whilst levelling should you wish.

What sounds good to me is the new talent tree. I don’t know much about it but the idea of earning Knowledge in Torghast to get stronger in Torghast is better than earning rep and stygia in the Maw to buy Torghast buffs. I hate the Maw and haven’t done it much so I don’t have much stygia nor Venari rep.

I don’t like the idea of a timer.
I don’t like the new affixes.

And without any new rewards I don’t see me doing much there. Perhaps a few times to see it and get some achievements.

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A simple fix would be. Take all the mission rewards from the mission table and add them to Torghast (leave them on the table too).
Then you have two ways to earn these rewards, do the missions every day or do Torghast. Or do both to double your chance.
I rather get the mounts by doing Torghast than by leveling followers for months. Others would likely prefer the table. Choice is good.

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Copying my reply I another thread to clear up misgivings about the torghast timer:

Yes you kinda do, it’s close to impossible to get the amount of points required to get 5 gems if you don’t get the timer bonus, but it is possible to get the 4 gems needed to unlock the next floor without it without huge worry.

As it stands, the timer is quite lienient. It’s awarded on a binary basis. If you beat the par time, then you get 50 points (each gem is 40 points).
The par time for layer 8 is 33 minutes. Which means you need to do the run in half an hour, that’s 5 floors (and consider one is a broker floor and another a boss floor).
So that’s basically 9 minutes per floor, then 6 minutes to be divided between broker floor and boss. Easily done tbh.

Breakdown, each gem is 40 Pts, need 4 gems to unlock next floor:
Completion can award up to 100 PTS. So 2.5 gems.
Timer can award 50 PTS, 1.25 gems
Empowerment can award 100 PTS, but impossible to earn 100 from it as you will drop empowerment occasionally. Best to look at this as average of 0-50 points maybe bit more.
Rescue all souls is 10 PTS
Break 90% pots is 5 PTS.

So we can see even if you sack the timer, so long as u clear everything possible, you will get the 160 PTS as clearing objectives and pots etc keeps it empowerment flowing so very likely you’ll get at least the 45 PTS from empowerment needed to get 160 (4 gems).
Without meeting timer you’d need an empowerment score of 85 to get 5 gems, which is almost impossible as it means you need to spend 85% of the run on a hot streak.

So yeah, timer is technically needed to get 5 gems, as this reduces the empowerment requirement to only 35pts which is much easier to achieve.

As you see from above, no need at all to speed run to unlock subsequent floors if you’re in the habit of clearing entire floors.

That said, 33 minutes is still not even what I’d call “fast” especially given we’ve lost one floor for each layer. I do 6 floors in about 30 minutes being thorough ATM, doing 5 in the same time will be easy as heck!