Torghast loot improvement

We get 207 item lvl from world bosses, items 194 lvl from wolrd quest…we get just soul ash and maybe memories from torghast runs, not very useful once crafted yours 1-2 legendaries. What of torghast till next expansion?

Give us 207 item lvl(same as world boss drop) from elites mobs, torghast quests or floor bosses.
Even with low drop rate it will save the content from oblivion and boredom.

2 Likes

Very factually correct statement, is there a suggestion or a question roaming around or were you just letting us know…?

Here’s the thing.

Blizzard was worried about a few things in regards to torghast.

1- Infinite repeating means infinite loot and that’s bad.
2- Infinite power up means game breaking stuff and people would feel weak once they leave.
3- The content is good enough that can overshadow everything else in the game.

so their solution was to make it a once a week chore, nerf the content to the ground with zero challenge and zero fun and limit the levels to maximum of 18, with bad scaling so you’d feel terrible each time.

That solved all their issues. No gear, no fun, no worries.

If i had to point to one thing that blizzard had so much potential with but ruined almost completely, I have to point at torghast.

3 Likes

So just give it the same loot as WQs would reward, random chance for bosses and each layer can only drop loot once a weak, max layer gives max WQ (itemlvl) reward.

Gives the ppl that don’t want to do WQs a small reason to go there and, well, maybe at least farm crystals.

That’s what I mean by: this game needs more options to reach the same point by different paths.

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