Balefire Bolt - Another fireball replacement. Useless. Arcane talent tree has no talents to boost arcane damage. Offers ZERO GAMEPLAY CHANGE. It’s just a different fireball.
Arcane talent tree has no talents to boost arcane damage.- There is no use for this in PvE, and in PvP Deep Freeze is always better.
Temporal Anomaly - Literally a waste of a click to cast. 125 points of shield. That’s it. That’s the rune.
Spellfrost Bolt - Another fireball replacement. Does nothing. Arcane talent tree has no talents to boost arcane damage. Offers ZERO GAMEPLAY CHANGE. It’s just a different fireball.
Ice Lance - damage too low to be worth using, even in Frost spec Living Bomb is straight up better. Useless in PvE.
Living Flame - went from our only decent ability in P1 to unusable in any situation in P3. The duration and slow speed mean this simply doesn’t connect. An ability so nerfed it fell from S tier to X tier.
Enlightenment - Runes that do nothing a lot of the time aren’t useful.
Arcane Surge - This was fun for a little bit. Then the PvP damage reduction came in, and it became unusable - it always needed a nearly full mana bar to do its thing, and now it doesn’t deal anywhere close to enough damage to justify burning the whole bar (especially as drinking to full takes so long).
Rewind Time - You cannot use this in arcane healer mode, because you need Arcane Blast. Would be good otherwise,
What runes did your class get given that do nothing at all?