Decided to do some damage testing with a friend and we noticed something weird with Touch of the Magi, it was doing roughly ~18.75% of the accumulated damage, instead of 25%.
Soooo after a lot of tests and math, we figured out that TotM is reduced by damage reduction effects 3 TIMES, including Versatility, blood elf 1% arcane damage reduction, Mirror Images…everything.
Only couldn’t figure out how the damage works, whenever multiple damage reductions are stacked(tried versatility + mirror images 20% DR).
For example: 5000 arcane blast, no Magi’s Brand(aka 25% TotM) and enemy with 30% versatility(15% damage reduction).
Touch of the Magi > Arcane Blast > TotM explosionHow the math works out:
- Arcane Blast gets reduced by 15% from versa = 4250 damage
- Touch of the Magi accumulates 25% of 4250 = 1062 damage accumulated
- TotM’s accumulated damage gets reduced by 15% versa = 903 damage
- Then for some reason it gets reduced again by 15% = 768 damage finally, doing ~28% less damage of what it should’ve actually done.
So I have few questions:
- Why does TotM’s accumulated damage get reduced by versatility? If the damage you dealt into the target to stack TotM was already reduced, thus reducing the explosion damage in the first place?
- What is that 3rd reduction even coming from? Is the base damage reduced once, then the accumulated damage debuff 2nd time and then the explosion damage 3rd time?
- How does the math work out, whenever stacking multiple damage reductions?