As i said without RDF 2 people are forced to walk to dungeons, walk through contested area’s, taking boats, zeppelins and flightmasters. People are forced to come to summoning stones. Are forced to leave and re enter dungeons at the gates.
RDF removes all above and kills world immersion/ world pvp. How many people take boats/ zeppelins in retail, almost 0.
…AHAHAHAHAHAHA, do u even know why pple dont take boats or zeppelins? not because of rdf its cause blizzard literally made a portal room where u can port to every zone in wow from.
Edit: Also just to add that retail had a ton of world pvp even with all that
I am one of the people who are not in favor to RDF, and I have still not experienced any issues finding groups for dungeons while leveling as either healer or dps.
Even though, a possible solution could be to change the LFG tool with a Random Group finder, working the same as the LFG, but giving you a random group instead. Leaving the party could give you the deserter debuff as you get from leaving battlegrounds, but extending the time of the debuff every time you leave a group.
i.e 1st time you would get a 10 min deserter debuff and you cannot queue for any instances in this time, 2nd time 20 min and so on, forcing the party to start/finish the dungeon with the party.
Your only reply is to one sentence i made about retail while ignoring my whole comment:
As i said without RDF 2 people are forced to walk to dungeons, walk through contested area’s, taking boats, zeppelins and flightmasters. People are forced to come to summoning stones. Are forced to leave and re enter dungeons at the gates.
RDF removes all above and kills world immersion/ world pvp.
if it was me summoning stones didnt exist at all. 5 People should walk, but thats not my intention or argument. You label it “walk of shame”, just because you label it walk of shame doesnt negate RDF killing world immersion:
RDF KILLS: walk through contested area’s, taking boats, zeppelins and flightmasters. People are forced to come to summoning stones. Are forced to leave and re enter dungeons at the gates.
RDF removes all above and kills world immersion/ world pvp.
Tbf Blizzard should remove the summoning stones. I always hated them. Everyone in the party expects the other person to go to the stone and just summon them to the dungeon. That’s why I refuse to summon anyone out of principle. You wanna run this dungeon with me? Then you better start walking boy.
You want to gear up. You have a raid to attend on Thursday or Friday. You want to form a group with the same mindset, to gear as fast as possible. It’s not being toxic, it’s being efficient. Having greengeared newly dinged questies isn’t a suitable pick for your group.
If you are offended, and feeling like it’s gatekeeping, do some research on how to circumvent the problem. There are SEVERAL ways to boost your gear when you are newly dinged. Stop crying, it’s embarrasing.
Tombcrusher would play Cata if they added Ogres as a playable Horde race instead of Goblins. And if they wouldn’t ruin the Barrens or at least not destroy Camp Taurajo.
There was also speculation about playable Murlocs lol.
Anyway I remember how disappointed I was when I saw they added Goblins to the Horde. I don’t remember what server I was on during Cata (maybe Frostwolf?) but no one made/played a Goblin. Orgrimmar was full and you’d see 5-6 Goblins maybe and entire raids without a single Goblin in them.
The Goblin race only became “better” by comparison to much worse races they added in later expos, like the hated Pandarins and the Vulperas. But that’s like saying gonorrhea is good because it’s not tertiary syphilis.