Twin Emperor Fight in AQ40 is broken for horde and favor alliance unfairly

so the physical immune twin can’t be tanked by shaman, because its immune to our attacks and needs to be range-tanked due to arcane explosions happening if you are closer than 10 yards.

the magic immune twin can’t be tanked by shaman because its immune to all magic - EXCEPT holy (very fair and balanced btw).

make the magic immune boss, immune to holy damage so alliance doesn’t get a blatant advantage over horde, or fix the fight so horde gets a spell vulnerability on that boss too.

on top of this, you need to give tank shaman its ranged spells back because if we’re supposed to have a snowball’s chance in hell at tanking on this boss fight at all, we need to be able to hit the physical immune boss at a range greater than 10 yards, and earth shock is literally melee range as a consequence of way of earth.

and if not for that reason alone, give ranged spells back for the sake of ITS THE MOST CLUNKY “FIX” TO ELE/RESTO USING WAY OF EARTH YOU COULD HAVE POSSIBLY COME UP WITH.

Can I just check, are you playing on the PTR recently? I’ve not had access for all week now after spend ages setting up my characters and addons for testing.

yes, i did AQ40 (well 25) twice, and shamans can’t tank the fight, which led to severe issues for both the raids i was in.

sounds like you need to just get a warlock like was done over 20 years ago…

i know man, but the point is that paladin gets a freepass on the magic immune boy (because he isn’t immune to holy for some reason) which is significantly imbalanced, seeing as horde is now down a tank class vs. alliance.

magic immune boy needs to be immune to holy, or they need to allow shamans to tank him too.