TWW is a Nightmare Experience for Learning Specializations or Build Changes

I would have preferred to post this in the gameplay section but there is no suitable category for it there. This post will be brief and concise.

My suggestion is:
Remove the limitation of the current talent system that requires you spend all points for the specialization to be activatable. In other words, please make the talent system function the same way as classic.

Why does it matter:
It is frustrating and unsatisfying trying to learn a specialization or build change. You are unable to isolate any path or idea, cannot boil the spec down to its fundamentals. The current workaround is to start a new character, but this is not a good solution.

2 Likes

I don’t really see the issue tbh.

WoW talents are designed in that way that you need to utilize all your points in order to get the benefits of the spec.

I’m not clear on what you’d be getting by spending half or a third of points.

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There are approximately 100 talent choices in any given spec which alter something, I cannot track all the somethings and develop a build that I like, as I could before. To me this is clearly a downgrade from my previous experiences.

This is the biggest non issue I have ever seen. Especially when you want Classic back.

There were no builds in classic. You were shoe-horsed into ONE build and talents were nothing more than glorified passives. With an occasional CD somewhere.

And it still is the case. What’s your point?

5 Likes

classic and TWW are just as bad as each other infact classic was worse as you only had onw cookie cutter spec for dungeons and raids.

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I don’t really see the difference. In both systems you gain points to spend as you level. The only difference is that in Classic you have to run to some trainer and learn skills on top of that.

The new system is much more flexible putting points in and out and you don’t have to wipe completely to redo them.

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What he wants is the removal of the required point you have to spend to reach the capstone talents.

I don’t understand. Classic tree you had to put points into things before being able to go further down the tree.

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Yes but i think the fredom he thinks is the ability to place points in other specialization tree.

Basicaly he wants to be able to activate the spec at max level with only placing 2 points instead of all of them.

You mean

BM prime the some points in SV and MM

That could not work now as its baked into “hunter” part of tree.

Something like that,

You are lv80 but you can activate your spec with just placing 5 talent points instead of all of them.

So nothing like Classic at all. He wants to remove talent trees.

No he does not want that, what he is complaining is that when you reach max level and you respec you can activate the specialization only if you spend all the points in the talent trees.

He wants this limit removed and be able to activate the spec even if you spend less points.

2 Likes

Thank you for bearing with my confusion!!! I just wasn’t getting it :rofl:

I think I gotcha now.

Instead of a great detailed tree of options for a specific spec he wants to delve into the other two as well.

I hated that.

No thank you

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No not that let me try again.

At Max level you have 40 talent points (i dont rember the number lets make 40)

In order to change/activate your spec you have to replace all your talent points otherwise the UI does not allow you to activate it.

He wants to have this limit removed and e able to activate even you have placed only 10/20 points and the other 20 are not set up.

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Why would you want to play with half your points missing?

I change spec then have the option to put points in, or not. So I’m still confused. I just changed an alt to holy spec that has no points in it and I can use it as is, I would be stupid to but I can use it as a healer.

Real Tah here.

I think OP wants that to ‘get to learn the spec’ step by step.
And not pour all of the points into talents they don’t really understand yet.

I think that’s the idea behind the issue.

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Because he finds overwelming having to learn a new spec becasue you have to place all your points into it, instead he wants to place them gradually while re-learning the spec.

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I realise I’m very confused by this topic but I don’t get why it’s any different. Classic, level get points to spend. Retail level get points to spend. So as you level you get more talents/abilities etc.

I can’t part spend points so I guess that’s the issue here. They want to change to a spec they don’t know and only partially spend.

Got it!!!

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The difference in classic is that if you want you can play with 10 points spent at level 60 out of 50.

So that’s why he brought classic in the discussion.

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