UI Symmetry - Talent Tree Window

Hi, this will probably fly under the radar like all my other posts but here goes…

I care a heck of a lot about the symmetry of my UI, to the point of measuring UI elements to the decimal to make sure they are evenly spaced.

If I as an everyday player of this game can care so much about how neat and tidy the game screen looks, then why can’t Blizzard put the same level of care into it when it comes to UI elements that the player has no control over the spacing of.

I’m not sure if this is the same for other classes as I am only playing DH atm, but from the start (left) of the talent tree window, to the nearest talent node, there is a 5.2 CM gap/space, while there is a 6 CM gap space from the end (left) of the talent tree window to the nearest talent node. This was as a result causing other elements within the talent tree window to look skewed from each other; the new hero talent part of the window was not in line/centred with the “apply changes” at the middle bottom of the window etc. I have done what I can using the addon “MoveIt” to properly align as much of it as I can, but until Blizzard fix the differing distances from each side of the window to their nearest talent nodes, there is always going to be at least one thing in the talent tree window that is forced to be skewed as it seems it is impossible to change the position of the left and right trees individually; I cannot see any frame when using framestack that would let me do so; they seem to be grouped together in the code.

Why is this? It is really jarring to look at if you are someone who notices these kind of symmetrical imbalances.

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