Umbral Blaze, Pact of the Imp Mother and Bilescourge Bomber Talents

Neither of those talents resulted in a significant DPS increase nor impacted gameplay.

Umbral Blaze is such an underpowered and unenjoyable talent that its inclusion in the Demo talent tree from the outset feels almost insulting. My suggestion for addressing two issues simultaneously is to keep the talent where it is but add an additional effect.

Bilescourge Bombers have a 100% to apply a stack of umbral blaze on the target

With this adjustment, Umbral Blaze will maintain its relatively low damage; however, warlocks will now have a guaranteed method to apply it. Additionally, warlocks will at last possess a damage-over-time effect that integrates with the Demonology toolkit and is compatible with the Wicked Maw talent.

Another fix that needs to be applied to Bilescourge bombers is to make it work with the Tyrant - the 15% damage increase. Because right now bilescourge bombers do not gain damage increase during the uptime of Tyrant. And there is a thing: Bilescourge bombers is a warlock spell, it is not a summoned pet, despite it’s VFX, and this ability only scales from mastery. But it’s visual language clearly tells us that we summon a swarm of demonic bats from the nether, and it would be only logical for them to scale from all demon damage increase modifiers.

And last but not least, Pact of the Imp mother.
The 15% chance to copy the hand of Gul’Dan sounds cool on paper but in game you barely see it’s effect, not to mention that because we always try to maximize HoG using 3 shards the frequency of HoG is not that high, especially on the move or PvP. Insead of that we need something to make HoG and Wild Imps more effective. I have two ideas.

1 - Pact of the Imp Mother empowers Hand of Gul’Dan, wild imps now can cast their fel fire bolt on the move and their range increased by 10yd.
2 - Pact of the Imp Mother empowers Hand of Gul’Dan: consuming a demonic core reduces the cast time of your next hand of Gul’Dan by 33% and summons an additional Imp, stacks 3 times.

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hi, personally I have always had doubts about these spells.

Umbral Blaze is objectively insulting as a talent, as it has a very low random component for a DOT that has no synergies and with very low damage (below 1% total damage, not even at the levels of the undead racial). Among other things, it is mandatory to take it in order to take Pact of the imp Mother’s, which is also a spell with a random component and which is not even visible (never seen a second Hand drop on the target following the first).

Bilescourge Bomber’s is a talent that I consider really ugly from all points of view (aesthetic especially), and is quite redundant as the Demonology already has a rather large arsenal of AOE abilities. Plus I understand that it’s a “master summoner” spec, but it’s not like whatever you cast has to be a demon. I would like a sort of Rain of Fire so to speak (possibly not targetable but which follows the target), to give greater emphasis to the “strength” of the caster.

Regarding your ideas, I find them very interesting, I would very much like a return of the DF set bonus with the Hand of Gul’dan instant and enhanced with a proc on demonbolt and shadowbolt. This bonus made the spec much smoother and more fun

I enjoy using Bilescourge bombers, and considering the problems with our spec, I would have opted for Bilescourge bombers instead of implosion if foregoing Implosion allowed us complete control of the imps. This change would have minimized the instances where the imps kept us stuck in combat.