UN dk pvp 9.1 small tuning but will not solve dks problems

thouse changes are wellcome unerfing Rune of the Fallen Crusader and make Necrotic Wounds 15 sec. but will not solve the problems of unholy
Unholy need to do fast damage also. some small tunic i was thinking is:

apocalypse burst 6 wounds combine necrotic wounds we got istand 30% heal abosrbing
and make the apocalypse hit harder so we got a CD to do some burst.

maybe also Unholy Assault add 6 wounds

festering strike make stack 3 wounds 100% is lotary to got 2 or 3. and furstating for rune managment.

Dark transformation out of gcd. (alot DKS players notice we got alot slow rotation to build and execute the damage) espesialy in swaps.

also zone i would like to see out of gcd

*Abomination after so many nerf is slow not damage is useless pvp talend eny more (doesnt feet in meta) and radom targets

Necrotic wounds stacks shoud be lowered to maximum of 4 each providing 7.5% healing absorb.

NW should be refreshable. The healing of it removed. And death strike buffed instead.
We need more dmg. The runeforge unnerf will not fix anything. Uh cant compete with any of the other melees atm. Our dmg is too low and easy outhealed even with NW. We need lot of dmg help from our healer. Even with that, bunch of hybrid classes heal more than healers. Too many global cds to start actually doing dmg even with a good chain cc/interupt/stun/silence… its not enough.

  1. UDK have no burst
  2. UDK have low pressure
  3. UDK have real problems with phys dmg mitigation
  4. UDK have no insane/good self-healing
  5. UDK main DMG pet - die, CC-d, rooted, slowed, kited.
  6. UDK slowly af - need to do a lot of preparation
  7. UDK can’t hardswap in burst META

This is just can’t be fixed without redesgned, wich is impossible for PvP.

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that’s also good idea faster cap when we dont have apocalypse. and when we got istand 30% NW .

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For unholy to work in arena again, first of all the wound mechanic has to go, it should be the old mechanic with dots and scourge strike dealing more damage on target with dots. Having to stack wounds makes your burst very predictable and you cant swap targets either.
Necrotic changes are pointless, I rather have old necrotic strike with some decent healing absorb back. Now its just a mortal strike that is worse and again, you cant swap targets.
Gargoyle, the core ability of unholy for generations is now a talent and isnt even worth picking, which should have been baseline ability for big burst.

Unholy since legion became a joke and completely different class. Maybe some pve players like it but I would say this is where the spec is died in PvP. You cant even balance it now properly, either you make it broken or useless, thats how badly designed the entire spec is.

Frost relying on chill streak to be viable isnt much better either. It should be hard hitting spec with annoying abilities that you have to run away from, not lich from dota.

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