I’ve spent most of the day playing the new patch, but there’s only about 2 hours of story content, and that’s it.
There’s so much untapped potential in this patch. When you start the story and enter the big city, you really get the feeling of being in a gangster/mob town—great music and an awesome vibe. But, despite that, you don’t actually feel like a gangster at all. Instead, we get the same recycled World Quests and events, and the rare mobs and treasure chests are all copy-pasted.
Why aren’t there any “Hitman” quests? They could use the MOP-style mechanics where you snipe people.
Where are the quests where you rob a bank and get chased by mobs?
Why aren’t there any drive-by quests where you shoot up a store and then drive off?
And why no game mode like Mario Kart?
Also, driving feels awful. The way your vehicle turns is so slow, it feels like my grandma is behind the wheel.
Delves are still boring—mobs have way too much HP, so you quit halfway out of sheer boredom. The bosses are fun, though.
No new profession content? Just four patterns—wow, super exciting.
And once again, Concentration feels like the worst stat Blizzard has ever made. When you get a new pattern, you’ll only earn gold on Rank 3 if you have Concentration, even if you just want to craft it for yourself.
Overall, the story was good, but the content left me bored after about 2 hours.