Shadowlands is avery bursty expansion.
if you take 2 perfect teams the 1st that burst will mostly win cose the other team wount have any cds left to the 2nd or 3d go.
unh dk have to many globals to press to even start his burst and with 4 sec stun you cant get much. and his burst is realy easy to mange if your not ccd. root blind stun or just run from unh pets and his burst is over.
dks again are very squishy as in bfa ssn 1 espeacialy when sub ww and arms are strongest dpsers around (some caster can compete yes).
what uh need :
- death strike needs alittle buff. in bfa death strike was nerfed alot for good reason. but the numbers that were calculated then were HUGE and the hp pools were very high and now it feels alittle off.
- necrotic strike is the ability wich all unh dks like its special and fun and its useles now 4% from 30k is 1.2k +800 pluge dmg= 2k dmg shadowing claw hits 3k+.
3.in low haste expansion and unh dks wil probably go for mastery and vers for dmg and survivability wich will mean long globals and not so much feastering wounds to pop unh will be in a bad spot.
ofcorse there can be more changes but these 2 feels needed to bring unh to compe vs other melees.
enh got thier buffs and will rise to S tier so wars will prefer enh and even ww will take enh over dks now.
wich will make dks pretty usless in 3s.
so these are my thoghts if ppl have ideas throw them in commets.
ppl that come here and say dk are op wtf are you on about dont try i wount respone for it.