Here’s the changes I’d like to see to reduce button bloat, up our quality of life and make unholy dk great(er) again:
Unholy blight is now a passive talent. Using dark transformation, army of the dead or abomination now gives you and your pets the unholy blight aura.
Sacrificial pact is now a ghoul pet ability that can be used as a passive death save. This ability sacrifices your ghoul and heals you to 25% health when taking damage that would otherwise kill you. The auto-cast can be disabled and the ability can also be used manually as a heal or to deal damage if wanted.
This is for Unholy only. Frost and Blood still got the regular sacrificial pact.
Clawing shadows is no longer only a 100% magic damage ranged spell but is now also considered one! This means that you can use it while disarmed, it can’t get parried and it goes through BoP etc.
The spell animation is changed to a smaller and darker slappy hand that slaps your target. The cast animation is now the same as epidemic or death coil, not sure which fits better.
Necrosis (previously Necrotic strike) is now a passive PVP talent that adds the heal absorption effect to your scourge strike or clawing shadows.
Reanimation is now a passive PVP talent that causes your Outbreak to also summon a zombie. The zombies will now blow up as soon as they touch any enemy player and not just your target.
Unholy assault is now a passive that causes your Apocalypse to always summon 4 ghouls, deal increased damage and give you 12 runic power and 20% haste for 12 seconds.
Also buffs the damage and duration of crypt fever if used together with the necromancer’s bargain PVP talent.
Not sure on this one since people might wanna use the festering wounds for something other than apocalypse
And lastly, something for all the specs:
Your experiences in the shadowlands have increased your knowledge of runes. You can now runeforge in rest areas, at the start of an arena match and for a few seconds after joining a dungeon finder or raid finder group.
Unstoppable death (previously Wraith walk) is now a passive talent that buffs your Death’s advance. Death’s advance gains 2 charges and breaks all roots on use. The movement speed gain is increased to 70% the first 4 seconds. While active, you are completely immune to slows.
The visual effect is removed and instead comes in the form of a glyph called glyph of wraith walk.
That’s it for now!
I think most of these changes are quite realistic and nothing insanely OP.
The biggest buff imo is the death’s advance one which would give us some much needed mobility.
The Unholy Assault one would give us a lot of pressure in PVP if paired together with Necromancers bargain so that’s kinda strong as well.
Do you have any ideas or changes that you’d like to see? Maybe a completely new ability? Please share if you do but also please refrain from things like “I want a button that let’s me instantly kill everything in a 50 yard area around me”.
Let’s see if we can come up with some cool things! If we do, maybe Blizzard senpai will notice