Unholy pet summoning speed and other suggestion

Hey

Unholy Death Knight Apocalyse minion spawn effectiveness is reduced because out of the 20 seconds the ghouls and Magus around 4-5 seconds of the time is wasted on the summoning animation (magus animation is decent, ghouls are terrible) Taking into consideration that the ghoul require travel time to the target if it moved we can deduce that the spell is possible weaker than intended. Normal ghoul summon also suffers from this, but I guess it is less impactful.

^I have tested this with timers and all and the tooltip states that the summons last 20 seconds. Thank god that the horsemen appear fast and instantly attack.

PS: Try adding a Glyph or something to make Defile more decent/clear looking. Like a green/blue death and decay

Fix the flying + pet summoning issues. It is driving us insane

2 Likes

spawn time + travel time + casting time + more travel time makes those pets kinda useless in dynamic fights

we will never be as beloved as BM or Demo locks in the pet department, The devs have no clue about our gameplay period

Been noticing the abomination rp walking when bosses are moving around too… At least as you said the riders just spawn on enemy and move fast.

I should have taken screenshots from the DK entry on the beta forum, it was the most requested and universally agreed upon feature. Every other entry on this forum asks that too.

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