I think this comes down to a lack of taste of some people’s behalf, tbh. Having a Gnome/Goblin who can endlessly whip up countless gadgets and life-saving tools from a coconut and a conch is jarring. Nobody likes an RP’er who can find a solution to every single problem a character faces whether they’re sat on a mage or a death-knight, or a demon-hunter or a monk or whatever.
Things should have limitations, essentially. Think it’s also good to understand a lot of the technology we’re seeing in the quest-chains wouldn’t be available, esp. if we’re talking the high-powered military stuff.
My personal take with Gnomes is that they collectively witnessed a traumatizing event and reacted in pretty extreme ways. (Headcanon 2: Electric Boogaloo - #653 by Raes-argent-dawn)
I’d like to do a Vulpera at some point whose premise is essentially that they’ve been a slave all their life, and on joining a Horde, they first choose themselves a name - and so associate the horde with loyalty.
Hunting down a Goblin alchemist who’s been committing unethical experiments and trying to create a new strand of hobgoblin - torturing his fellow Goblin in the process. I guess my point kinda is that there’s ways the give the races a darker twist but Blizzard doesn’t help there.
EDIT: As for unpopular opinions: I don’t like the look of Overlord plate and you shouldn’t be using it when there’s a far better version available from the Stromgarde warfront.