it still triggers chemicals in your brain
Or it could be because the game was pruned and re-designed beyond recognition. And not for the better.
People (PvPers) clearly donât enjoy it.
Blizzard is clearly trying to appeal to the casual majority (which is also the player group that cares the least about what the class design, pvp systems etc is like).
He said WoW arena, also not a cheap cash grab. PS: No such game exists.
Now youâre doing it again. Youâre intentionally interpreting feedback with bad faith. You donât try to understand it, you try to find reasons to dismiss it instead of understanding it. Anyone with a good will (not you, because you clearly donât have it) and a good understanding of PvP understands pretty much exactly what said community means and wants with these words such as âfinesseâ, âunpruningâ, âcasualizationâ, âpvp vendorsâ etc and also why (and when I say PvP community I donât mean PvErs who run a BG every once in a blue moon and hasnât been above 1500 in arena/rbg since teams, which began at 1500 rating, were removed).
The game is ever changing and evolving. It is not a static construct. I also donât agree with the âbeyond recognitionâ thing. Iâve played every expansion and every expansion has been different. Itâs never kept the same template for long.
Okay, Iâll take your word for it? I see loads of people doing PvP when I sign up for battlegrounds or see people doing arena. Maybe everyoneâs just masochistic. I donât know, Iâm not an esper.
People have been saying this for years. Blizzard is trying to appeal to the player base the best it can. âCasualâ by its very nature is a subjective term and varies depending on what youâre applying it towards.
Thereâs an enormous variety of games on the market. If youâre so fixated on this particular format, thatâs not the problem of the developer.
I donât like you.
I think this really needs a reply because people such as yourself who donât know the reasons for this will missunderstand why this number is as high as it is. There are three reasons for this:
A) PvP gave lots of (good) rewards very early on in the expansion (when the expansion had its highest population) - forcing tons and tons of PvErs into doing PvP early on in the expansion (first month or so). So tons of PvErs at around 1200 rating whom never played beyond the first month were inflating the bracket. This has never happened before.
B) The first season of an expansion is always inflated due to an expansion pretty much always having its top population at the release (and first few weeks). Itâs better to measure at the middle of an expansion where there is no new expansion hype.
C) We have no idea if the Legion S1 and BfA S1 numbers are accurate. Blizzard could be spicing these numbers as much as they want, thereâs no way for us to confirm. Previously we could create teams / characters and via the API (or even ingame) query our ranking and thus keep track of the size of the ladder throughout the season to make sure nothing shady was going on. Nowadays thatâs not possible. Instead nowadays Blizzard tells us which rating (and thus indirectly rank) is R1 and then we do reverse maths on it to figure out the size of the ladder - but it could absolutely (and I donât doubt it for a second) be a built on a complete lie.
the truth is what you dislike
Itâs more a request for precision.
Letâs take unpruning. Thatâs an umbrella term that people can put many different wishes under. And if we donât tell each other what our wishes are, then we can pretend that theyâre all in perfect harmony with each other.
And thatâs what people do. Thatâs why thereâs such a unanimous agreement in the community â itâs because they donât actually present in details what it is they want.
And in the rare occasions where someone does specify what they want, then it usually creates a lot of discussion. The melee classes suddenly realize that what the Frost Mages meant when they asked for unpruning was to get a lot of their crowd control and freeze effects back, but that wasnât quite what the melee classes had in mind when they wrote their unpruning wish-list.
But usually players wonât have that discussion on specifics. They prefer to just agree upon flimsy, vague terms that they can project any meaning they want into.
there were countless threads during bfa beta about class changes and mechanics all got ignored. i even wrote a rly long one about ww myself
From a PvP PoV it has been said since the launch of WoD, which is when Blizzard started casualizing and pruning class design.
I mean, all you have to do is look at xunamate to see the number of high rated games being played and youâd have seen they were at an all time low in 8.1. Additionally, BG queues are longer than ever and the people in LFG is at an all time low, rivalled only be Legion. If you need further proof then just ask any random PvPer if they have more PvP friends online in their friendslist now or pre-WoD.
It is if they intend to keep the playerbase that likes that content happy and subscribed.
Oh stop it now⊠Iâve told you, itâs not the responsibility of the poster to specify things. Itâs their professional liability to pay their dues to keep in touch with their customers. For example, letâs say a person says something very ambiguous (finesse isnât ambiguous, it is actually very quantifiable because it literally means adding details to the gameplay, which right now is more lacking than ever) then they can 1. do internal research (as mentioned, requires actually playing the game and being able to relate to the situation itself, which devs are notorious for not doing), and 2. to perform polls with their own player base itself, which is commonly done by sending out emails en masse with either questions or a general request of feedback.
This is not the posterâs responsibility to cover ON THEIR OWN as they post, nor does it mean the negative feedback is faulty in any way. At the end of the day, only THEY can decide what is applicable or not, and what fits into what SHOULD be their own idea of how the game should be like.
As I stated above, the game looks more like theyâve been catering to nonsensical requests while forgetting what their own image of what the game should be like. Probably has something to do with how most of their devs from vanilla have left the company and been replaced by new guys, some new-hires and some from other teams (like diablo).
The problem is that Blizzard doesnât even send out questionnaires about WoW unless a player unsubs. If a person never subbed but used other means to pay for it, then they donât even bother sending that out. The process is automated. The data is compressed. Responses arenât looked at in detail, but rather compiled into statistics of themes. This is corporate.
PS:
By âdetailsâ I donât mean homogenization, since thatâs not âa lot of detailsâ but rather just one detail applied to many.
i think they even stopped sending out questionnaires after unsubbing cuz i did not get one
And yet again you choose to do the same thing again, and again and again. You intentionally try to misconstrue and missunderstand the feedback people are giving so that you can thereby completely ignore the essence of said feedback. Itâs a horrible argumentation tactic and you should feel ashamed of yourself.
There have been hundeds if not thousands of well-thought out threads detailing pretty much exactly what PvPers want changed over the course of WoD, Legion and BfA (in particular during the alphas and betas of all of these expansions). Sure, they are not in perfect alignment, but the gist of it is pretty much the same, the big strokes of it, are all the same (unpruning of utility and cc, un-casualization of once skillful abilities, removal of auto-passives, removal of newly introduced retarded mechanics which have replaced some of the removed mechanics etc etc). We all have slightly different opinions on the exact mechanics we want, i.e. the S7/8 vs S10 vs S15 debate, but when it comes to the larger picture we all know what we want implemented, and pretty much all of us would take any of those versions of the game over this one (and Legion and WoD).
What youâre doing is missing the forest due to all the trees, intentionally.
At this point whenever a PvPer says they want un-casualization, unpruning etc it is obvious to any other PvPer what they mean and if Blizzard canât understand it then they only have themselves to blame given they have had 5 years of being payed to understand what essentially the entire PvP community knows.
Give me the list then. List the abilities and passive effects and what else that needs to be unpruned.
If there truly is unanimous agreement here (you sure do invoke the majority and the sense of complete unity as it suits you!), then make a thread that just lists everything and get the +1000000 upvotes so it becomes obvious even to Blizzard what everyone seemingly wants.
But this game of cat and mouse seems pointless to me. I care not to try and guess what the PvP hivemind is thinking when it speaks in tongues.
as i said i did that during bfa beta got alot of upvotes from other ww player
the original was on the beta forum which got deleted
guess i cant link it cuz it was in the old forum
It is not difficult to find agreement amongst like-minded as those of your own class are.
All Monks will happily agree that Monks should receive more attention and cool new spells and abilities and what not.
The challenge has always been to get others to agree to that as well â others who are not Monks.
Repost due to the closing of the other sub forum
Due to the changes the specc underwent in the couple last months its specc identity and fun have completly vanished . The specc i played since mop and accumulated almost 300 days /played time is just no longer there.
i have spoken to alot of other high rated windwalkers and noone enjoys whats left of this once fast paced and engaging specc, that was centered around setting up kills with stuns and cc similar to rogues.
However now that almost every utility has been removed or nerfed into oblivion it just feels like i have no impact on the game.
Here is what i would like the see being changed to restore that core gameplay windwalker was about:
Pve Talents:
row 15 and 30 are fine
row 45 Fist of the White Tiger add the effect from the legion legendary The Wind Blows to it
row 60 Tiger Tail Sweep is underperforming compared to the other choices either it should reduce the cd further or be changed completly
row 75 Inner Stregth should be increased to 3%
row 90 Hit Combo has to be buffed again
row 100 Spiritual Focus is a rly boring talent but i understand that there has to be a passive talent in each row so change whirling dragon punch talent to Strike of the windlord and make WDP baseline
Honor Talents:
Heavy-handed Strikes should be changed back to stuning the targets i would even take the mop version of fist of fury ,were you were rooted while channeling it but for the love of god pls make it stun again
Yuâlonâs Gift it should work with roll aswell because having it on flying serpent kick is just useless and there is no point in wasting one of three talent spots for that
Tiger Style that talent just feels like a placeholder there is no situation anyone would ever pick that it should be reworked
Eminence way to weak to justify it taking up a talent spot either buff it heavily or rework it
Control the Mists it just feels to weak 9k heal on a 139k hp pool and our only healing ability as a hybrid either buff it heavily or rework it
New Honor Talent ideas
Spinning Fire Blossom from mop
Healing Sphere from mop (instead of control the mists)
improved Paralysis cd reduction to 25sek and maybe add the positioning aspect from mop back (frot 4 sec ; behind 6 sec)
at last change Touch of Death back to a 10% execute or remove the GCD from it having more then one offensive cooldown with the new gcd change feels rather punishing then rewarding and here is why:
Inflict mortal damage on an enemy, causing the target to take damage equal to 50% of your maximum health after 8 sec, reduced against players.
During the 8 sec duration, 10% of all other damage you deal to the target will be added to the final damage dealt.
You want to do as much dmg as possible in that 8 sec window, so will you use it together with Sef or Serenity and preferably when your opponent is stunned so he cant use any defensives. Following that logic you would press Legsweep Serenity ToD thats 3 globals were you do nothing but wait for gcds. Furthermore your only stun is effectively 2 sec because you have to cc yourself for 2 to press cds.
Tiger Palm reduce the energy back to 40 since we lost the extra energy from the artifact trait
and now go ahead and tell me how im asking for attention and cool new spells or it not being detailed enough
That was perhaps badly worded on my part. I meant that each class community is naturally requesting developer attention â everyone wants the developers to work on the class they play. It is however rare that you will see people ask the developers to work on classes that they donât play.
People are selfish in their requests, is what Iâm trying to say.
The list above will not be unanimously agreed upon here on the Arena forum. Make a new thread and copy/paste it and see what people will say. Buffs and powerful additions across the board for Monks is not whatâs on top of everyoneâs wish list, I think that much can safely be said.
i think youre either stupid or you trolling. ofc im gonna write about the class i play and i have xp on. how else could i provide vaild feedback?! and i posted it in the generall class forum on the beta forum. and of course most people responding to it and up vote it are monks for the exact same reason.
I am not faulting you. I am just saying that itâs easy to find agreement amongst people who play the same class as you. Your interests are aligned.
It is more difficult to find agreement outside of that.