Upcoming Addon Changes Will Break Healer Playstyles

My best friend uses it, he got 3k for the first time ever this season actually. There ARE legitimate reasons for using it i think. Even he is against things like 1 button macro though.

I have to disagree. M+ is a competition and a leaderboard, even if some people want to pretend it isn’t. If i could play a class at 100% efficiency by spamming 1 button and free up my mental space to focus on other things i would be a fool to not use it. So i would be forced to basically. It’s so degenerate though and shouldn’t even exist.

That is classic andy mentality, I would be fine with removing the gear alltogether and make the same system like in pvp

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For DPS it is different, I guess it is okay if he knows his class and how those buttons work, otherwise idk why anyone would play the game. It is not fun imo

Ad cd manager it works perfectly, I wish I could make WA like those

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Vague analysis will never give answers to specific problems.

For example: M+ has an issue. How do you get more people to heal? Changes to UI, some sort of “training zone” for healing. Talent tree changes. Damage intake in dungeons… ect…

Specific problems require specific solutions.

Why play a mmorpg at this point though? If you only want it to be about skill, there are so many games like fighters, mobas, shooters, etc.

But that’s not the intention. For me it was only about identifying whether the game has a problem, or if people just wanna play the game differently. I’m not 100% sure, but it looks like casuals play solo due to the game, not due to themselves as people

I don’t like fighters, shooter or any other crap. GW2 is an mmo and has amazing gear system. Do you like being a hamster on a wheel? I do not. Even this Turbo Boost is dumb and very disrespectful to the players

No, but I like gearing and building my character. Even Mobas have gear. Also, I don’t need the best gear in the game to just enjoy the process of getting stronger

Who cares about gw2. There is probably a reason so few people play it. Don’t think wow should look into their direction. If anything, they should look towards actual popular games that are not MMOs to see how their game mechanics could make sense for wow.

They could make healing quests for example. The game is not adjusted for healers at all.

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True.

https://www.youtube.com/shorts/AjsVRxsEXg0

I literally cant believe how people prefer to sit in 1 spot and spam 1.

Addons or not. Retail is much more entertaining. And I am 40… i don’t even wanna know what my sons think.

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You dont need vertical gear progression to have fun. GW2 shows that: builds matter, gear lasts - legendaries that dont become useless every patch, and the game doesn’t reset your progress every few months.

The constant gear grind just gets old, cheap and low effort

A lot of people play it, you are blinded by the wow bots numbers. Wow is not that popular anymore

Well, Blizzard should try to analyze I think what makes casual players raid weekly in a classic wow guild and press 1 over and over in molten core, and analyze why they won’t do this in retail wow. Blizz people have probably been doing this like crazy for the last 5 years tbh and micro-analyzing everything

Data is what you need for that.

And as players, we only have partial data. The real data is only in the hand of blizzard.

But we can get an idea:

And our “partial” count of TOTAL population numbers put the global Classic Era servers (all versions included) at 11k.

https://ironforge.pro/population/era/

It can be higher. Or lower. We wont really know.

What I do know is that I can compare that with JUST the M+ keys done last week: 1.4M

So.

11,000 estimated players. Vs :
1,400,000 keys run in ONE week… * Add Delves. Add raids. Arenas. BGs… ect… MULTIPLIED by 12 weeks this season.

So. If classic has ANY value to players in Retail. They would show it in the numbers. But they dont. So I call that BS.

Then they dont have to go farther than LFR. There are more people doing LFR than ALL the population in ALL the classic servers.

Why would I be interested in what 11k people want? Thats 2 retail M+ comunities !!! TWO comunities…

people pressing one button in classic raids aren’t doing it for the gameplay, they just want to feel like they are part of something and that their time means something

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https://steamcharts.com/app/1284210

Wow should absolutely not even look into the direction of GW2 in my opinion. MMO is kinda a dead genre anyway, but wow specifically is popular. Blizz would be smarter, if they try to get people to play wow that otherwise would not even play classical MMORPGs like people that play Destiny 2 or something similar

Most people don’t play it on steam. Steam version is too recent

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Doesn’t GW2 have some vertical progression?

Anyway, whether it’s good or not WoW players expect an increase in power each tier. Any time it’s not been an increase, ie secondary stats too weak, there’s been mass riots on the forums.

For wow players, bigger numbers are fun.

They want to pretend they are good at the game. They sure as heckerino aren’t good at modern. That’s why the boomer (i use it to denote mentality, not age) people on here screech constantly.

They want everything brought down to their level. Dumbed down so they can pretend they are good at WoW again.

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No, you can make your character stronger with legendaries, builds, etc

Maybe, I can’t say what it is specifically, as my wow journey began in bfa originally (before I quit and restarted), but one also needs to be honest about human emotions in these conversations

I think in Shadowlands Blizzard tried to do this, and they made the mistake I think of thinking that it has anything to do with wow as a game. But I think it has 100% to do with how people play the game, not with the game itself, and they approached this topic from the wrong angle.

But removing addons is actually the right angle I think to this very topic, so I think they are accidentally doing now what they failed, but wanted to do in Shadowlands :joy: