Its a general problem IMO that the tooltips are often missleading or simply missing some crucial information. THat information might be in a path somewhere, but you have no clue as a player.
Som examples:
Rogue
Using shadow dance grants the stealth-abillties their stealth benefits. Apart from shadowstrike not teleporting (for some reason?)
Its difficult to see, which abillities require what. For some reason you can’t kidneyshot when disarmed (which does not make sense since it should just be a hit, nothing to do with a weapon) - the old “requires melee weapon” would be great
Mage
The legendary Fevered Incanation states that “Each consecutive critical strike you deal increases critical strike damage you deal by 3%, up to 15%.” But if you don’t critt, that benefit is gone which is stated no where. It’s stated by e.g our fireballs (it increases critt by 10% when not critting, untill at critt occurs).
Also, sheep/blind does not say anything regarding removing dots when applied - but sap does not.
Its a rather frustrating (I used my soul ash for that legendary and really regret it) that you cant rely on what the tooltip/description states and you need to check some random path to figure out that they have removed shadow strikes port when dancing.
If you feel any tooltips are wrong you are better off doing a bug report in game. There is nothing wrong with raising this on the forums as well but the bug report will go to the right department.
Enhancment shaman legendary Lava actuators don’t mention anywhere that there is a limit to the buff stacking. Absolutely worthless legendary, made even worse by it’s lack of information on the tooltip
It used to. It was absolutely broken in PvP and utterly utterly annoying in PvE. Every PvE sub rogue wanted it removed because it did far more harm than good.
PvP rogues couldnt be kited because of it and for PvE it kept F’ing you over in regards of positioning.
Yes, it says that “consecutive increases the critt damage by 5%” e.g it says what happens when you critt - not what happens when you dont (like the example of fireballs)
How is that obvious? If I say to you “roll a die - each time it hits 6 i’ll give you 5 dollars” you would be a bit suprised when you roll 3 and I say “now give me all the dollars you have earned from rolling a 6”. It is by no means obvious. It states what happens when you critt, not when you dont.
Not the same thing. Let’s say you crit twice. Those crits benefit the 3rd spell if it crits. And the first crit benefited the second spell you casted. It’s obvious it’s lost because it doesn’t have a time for how long the buff lasts.
About tooltips - every spell should mention which school it is so you know on what you will be locked if you’v been interrupted and what will be usable even if you got interrupted.