Crafting the base legendary item needs to change.
Instead of crafting 15 of 1 item to level it up, this needs to be changed to craft 1 to level up until level 4 then have the requirement to craft multiple for next level, but not 15.
are they really not mentioning that the mage tower ll come a month later in those patch notes of the op :O?
Well 5 man warfronts are a blessing for people who donât have the mogs.
True, so are mystic touch and battle shout, which didnât stop them from allowing windwalker or warrior to deal relevant dps. Nor do mage or dh get handicapped because they have access to a raidwidebuff.
Enha does the lowest dps themselves, throughout the entire raid, for almost all bosses. Sure, they increase their groups dps by a fair bit, or way too much even if weâre looking at arms warriors, but buffing your group or raid should have not that much of a dent on your personal performance.
That being said, thereâs little to none of the promised âupdates to classes, talents, covenant abilities, etc.â so I just hope itâll come with 9.2, which is hopefully sooner, rather than later.
Exactly my feeling. It was the last thing I completed before I went back to work and the RNG was horrendous. Unfortunately these fixes arenât any of the things I got stuck on. The entire place needs an overhaul.
1 conquest and honor gear when?
Oh, I wholeheartedly agree, there is no balance with dps.
- /ignore now blocks all characters on the ignored playerâs WoW account.
Could we please also have a temporary âignore for 1 hourâ for those who âenjoyâ joining in a certain type of spam in Trade Chat that tends to start with references to Dirge and proceed downhill from there? More of a childish nuisance than a bannable offence, but Iâd rather not see it - whilst retaining the ability to use Trade chat and, at least in most cases, continue to engage with them in other content.
They should rename your characterâs race ASAP, whatâs Worgen spelt backwards?
Sad to lose Iron Docks from WoD Timewalking. I love the banter between the orcs in that dungeon.
IDK if this is the best place to ask, but
The original seven different Challenges (grouped by your specializationâs role) will be available to try repeatedly, for the duration of Legion Timewalking.
What are those 7 roles? Or more exactly, I get that thereâs a tank challenge and a healer challenge, but what 5 roles do the DPS fall into?
When I saw all the QoL changes coming in 9.1.5, I had the faintest sliver of hope that maybe just maybe you guys were turning a corner and would do what you could to fix WoW.
You quickly dashed those hopes by gating Legion timewalking for another month timing it conveniently to clash with FFXIV Endwalkers raids opening not only is that going to fail spectacularly itâs also shown me you have no desire to change.
Not roles⊠but challenges.
Basically 7 âbossâ fights.
Specs are grouped by boss, the list can be found here:
https://ptr.wowhead.com/achievement=15310/a-tour-of-towers#comments
Taken from the comments:
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Closing the Eye - frost death knight, havoc demon hunter, survival hunter, subtlety rogue, arms warrior
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The God-Queenâs Fury - arcange mage, ret paladin, assassination rogue, enhancement shaman, demonology warlock
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The Highlordâs Return - blood death knight, vengeance demon hunter, guardian druid, brewmaster monk, protection paladin, protection warrior
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Thwarting the Twins - balance druid, marksman hunter, frost mage, shadow priest, affliction warlock
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An Impossible Foe - unholy death knight, feral druid, fire mage, outlaw rogue, elemental shaman, fury warrior
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Feltotemâs Fall - beast mastery hunter, windwalker monk, discipline priest, destruction warlock
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End of the Risen Threat - restoration druid, holy paladin, holy priest, restoration shaman, Mistweaver Monk
For those who are interested in doing it; at least the patch will give some new options for leveling up alts. So those people could use the month for that (for use in the tower).
Report for spam does that. It ignores them to you log back in.
And where is Korthia and Maw flying?
There will never be flying in those areas and with all the portals and transport riftstones it isnât really needed.
With that argument there are no need for flying anywhere because there always are other means of transportation, regardless of how impractical they are.
Not really, they designed the area with no flying in mind so added some QoL options. But you are right flying is not âneededâ in the game (apart from a few areas that were designed to be explored with flight)
You do you. I prefer getting around faster so I can get more done, especially then doing the grindy zones the Korthia.