So, i’m a bit curious, did u guys manage to fudge it up once again with tuning or what did you guys think when you made a dungeon that was completely fine to utter and complete trash, did u guys even test it? mobs are teleporting to other players if they die and reset completely, the one mob before Shade of Medivh keeps resetting, keeps oneshotting people (weirdly enough on a +13 not fortified week) teleporting through the ground to X whatever the F it’s going after(???) i’m more baffled how u manage to actually make it worse, no wonder Microsoft called your game “unoriginal” and “garbage” y’all are proving their points, this is just embarrassing…
It’s just the first week of season that’s prob lasting at least 5 months. They will tune these dungeons 100% in the upcoming weeks or months. I agree upper and lower Kara are just waay overtuned compared to Junkyard and Workshop. Even Grimrail is easier lmao. Tazavesh and mechagon dungs are the only enjoyable pugging experience so far in S4.
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