VDH change what would be possible in my opinion

Hello everyone, I immediately ask you to forgive my English, when playing for dh, I noticed that without a bonus set we are humiliated and cannot live normally, moreover, a lot of class chips are in the very bad, I’m talking about printing chains, after sitting and thinking, I decided to make my vision of a dh tank . The first thing I decided to remake is the talent tree. I will attach the screenshot below. First you need to return the soul sleave ability to absorb 5 souls as it was in the legion, and make it up to 8 targets like the Spirit bomb. To make spirit bomb a replacement for soul cleave in the metamorphosis of how the skills of a havok change, it would be cool and the mechanics and lore of the class would not be destroyed. The second thing to do is to remove the Soul barrier from the gcd and make it not a fixed absorption threshold, but so that it grows from an attack or at least 100k + like a monk has his shield not for a buff, increase the cd to 45 seconds. This would solve the problem of survival without spikes and meta, plus they would not die when flying into the pack. Then there will be a list of talents that need to be swapped with the name of the talent and a link to wowhead, and come up with 2 new ones, about them I will write my proposal.
Talant tree:h ttps://pasteboard.co/cyWIVotHHBZx.jpg

  1. Fel Devastation https://www.wowhead.com/spell=212084/fel-devastation

  2. Fiery Brand https://www.wowhead.com/spell=204021/fiery-brand

  3. Agonizing Flames https://www.wowhead.com/spell=207548/agonizing-flames?def=117892&rank=1

  4. Fel Flame Fortification https://www.wowhead.com/spell=389705/fel-flame-fortification

  5. Meteoric Strikes https://www.wowhead.com/spell=389724/meteoric-strikes

  6. Roaring Fire and Sigil of Silence

  7. Deflecting Spikes https://www.wowhead.com/spell=321028/deflecting-spikes

  8. Frailty https://www.wowhead.com/spell=389958/frailty

  9. Perfectly Balanced Glaive https://www.wowhead.com/spell=320387/perfectly-balanced-glaive

  10. Shear Fury and Fracture

  11. Calcified Spikes https://www.wowhead.com/spell=389720/calcified-spikes

  12. Soul Barrier https://www.wowhead.com/spell=263648/soul-barrier

  13. Feast of Souls https://www.wowhead.com/spell=207697/feast-of-souls

  14. Retaliation https://www.wowhead.com/spell=389729/retaliation

  15. Sigil of Chains https://www.wowhead.com/spell=202138/sigil-of-chains

  16. Fallout https://www.wowhead.com/spell=227174/fallout

  17. Here I would make a new talent like Immortal aura damages twice but with a decrease in damage of 2 ticks and but the choice of something like after the fall of Immortal aura spikes appear for 2 seconds

  18. Bulk Extraction https://www.wowhead.com/spell=320341/bulk-extraction

  19. Burning Blood https://www.wowhead.com/spell=390213/burning-blood?def=117908&rank=1

  20. Chains of Anger https://www.wowhead.com/spell=389715/chains-of-anger

  21. Darkglare Boon https://www.wowhead.com/spell=389708/darkglare-boon?def=117906&rank=1

  22. Extended Spikes https://www.wowhead.com/spell=389721/extended-spikes?def=117886&rank=1

  23. Void Reaver https://www.wowhead.com/spell=268175/void-reaver

  24. Soul Furnace https://www.wowhead.com/spell=391165/soul-furnace

  25. Painbringer https://www.wowhead.com/spell=207387/painbringer?def=117897&rank=1

  26. Ruinous Bulwark https://www.wowhead.com/spell=326853/ruinous-bulwark

  27. Fiery Demise https://www.wowhead.com/spell=389220/fiery-demise?def=117877&rank=1

  28. Volatile Flameblood https://www.wowhead.com/spell=390808/volatile-flameblood

  29. Focused Cleave https://www.wowhead.com/spell=343207/focused-cleave

  30. Soulmonger https://www.wowhead.com/spell=389711/soulmonger

  31. Cycle of Binding https://www.wowhead.com/spell=389718/cycle-of-binding

  32. Burning Alive https://www.wowhead.com/spell=207739/burning-alive

  33. Revel in Pain https://www.wowhead.com/spell=343014/revel-in-pain

  34. Charred Flesh https://www.wowhead.com/spell=336639/charred-flesh?def=117882&rank=1

  35. Down in Flames https://www.wowhead.com/spell=389732/down-in-flames

  36. Fodder to the Flame and Elysian Decree

  37. Last Resort https://www.wowhead.com/spell=209258/last-resort

  38. Soul Carver https://www.wowhead.com/spell=207407/soul-carver

  39. Soulcrush https://www.wowhead.com/spell=389985/soulcrush

  40. Vulnerability https://www.wowhead.com/spell=389976/vulnerability?def=117902&rank=1

  41. Feed the Demon https://www.wowhead.com/spell=218612/feed-the-demon?def=117904&rank=1
    I would also slightly change the placement of 4 talents in the class tree

  42. Soul Sigils https://www.wowhead.com/spell=395446/soul-sigils

  43. Demon Muzzle https://www.wowhead.com/spell=388111/demon-muzzle

  44. Sigil of Misery https://www.wowhead.com/spell=207684/sigil-of-misery

  45. Improved Sigil of Misery and Misery in Defeat

why would you want to change vdh anyway. Its in a great spot right now

2 Likes

Now he is not bad, I would not call him an excellent random with a stigma and an eternal tab to spread him, the set bonus next season will be different, not the fact that he will be as good as this one. I think that such an option as I suggested could increase the survivability of the dh tank and give the opportunity to make new builds

1 Like

Chill. Everything u need on VDH just a one more good set in s3.

New possible set will give us a small chance (5% approx.) from any souls consumed to get metamorphosis form for 4-5 seconds. It ll bring us finally to sigil build with a lot of variations and strong survivability.

In general VDH is owkey but as I was always saying - we have nothing good to give in group. 5% damage from spells and rng darkness is nothing compared to what other tanks can do.

Darkness should get rework. Rng was and always will be bad.
The dispel Magic spell from PvP tree should find its way to PvE as well. It ll bring so many nice interactions and possibilities for making new comps - without a priest.

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