Hi everybody ,
We are near to obtain our talent tree ( after 12000 years … ) but i see that there’s no post where discuss about this very fantastic tank .
We got our base talent tree where 75% of Vengeance’s abilities is now as base for a DH , this is a lot scary but at the same time exciting , what could we get into our spec talent tree ?
The actual state is strange but good , we got Blur , passive healing from Immolation Aura , chaos nova like " fallout " to get lesser soul fragments .
i also noticed that Spirit Bomb is changed absorbing 8 fragments and not 5 , frailty duration of 6 sec and not 20 . ( this is potentially very very cool and useful allowing us to have less wasted fragments an a larger pull of self healing )
i think Vengeance need some fix around the active mitigation and a playstyle oriented to mantain up the Meta as long as possible , shield mechanics / damage reduction using empowered sigils .
Also is necessary something like the 4 pieces tier set that saved VDH during this expansions
We need something that gives an identity to Vengeance , if sigils are now “stock” we need a powerful version of them .
What do you think about ?