OK, so, tl;dr is that alchemy is a profession that operates on money loss and is basically designed to loss money, below is “why”
So, transmutations - all of them are basically useless - instead of creating order/decay you can only dismantle them into elements - and order/decay are way more valuable than other elements, so instead of transmuting you are better off selling/buyin on AH
there is no useful/fun transmutation
PS: Not to mention altar of decay required to make some good stuff is inconveniently put at the end of a dungeon >.<
Now, pots/phials. This is just absolutely ridiculous. To make best phials/pots you need to make a primal convergent that is made of all awakened elements including order, you make 2 as basic so it’s expensive. you can make 2-5 phial pots off this. you are not making any money due to awakened order costs alone.
The only way to make money on phials/pots is alchemy experimentation that is fairly cheap and can proc nice phials pots. The problem is after using it 2-3 times you have explosion and 4h CD so you can’t really make much money off that.
I guess some specialization with batch production can somehow make small profits but overall it’s extremely underwhelming. It’s literally better to buy pots/phials off AH than make them because selling herbs nets you better gold rn.
Now, trinkets - the new trinkets are pretty underwhelming and I don’t even think they are worth making at all since you can easily get better from M0+ lmao
Also, crafting orders - while other crafting professions can make good gold of crafting orders, we alchemists have just a few, except one, mostly useless items we can make, so far I haven’t seen a single alchemy order on my server.
I’m very very sad with how this turned out so far