I am experiencing some visual bugs after an amount of time playing the game. I have been monitoring the CPU and GPU performance and temperatures and all look within tolerance.
I use an Ultrawide screen with a resolution of 5120*1440.
This isn’t just one part of it, but I can get more visual artifacts that covers the whole screen.
I’d concur with Grelier here - visual artifacts almost always stem from issues with the display driver or the hardware said driver controls. Screenshots of the issues might help identifying the issue more closely, but as a first port of call I’d suggest to have a thorough look at temperature/voltages via a nifty tool called HWMonitor.
I have the same problem as Mulgrock; i think for 3 weeks now.
The problem occurs mainly in areas with many buildings, mostly in Revendreth. However, the longer I play, the more likely it is to occur no matter where I am in the game.
When I log out, the problem is gone for a while.
All drivers are up to date, CPU and GPU temperatures are also fine.
Edit: reload does not help, only logout or restart.
I’m experiencing same issue in WoW, but not in any other game, so I don’t think this is driver and/or hardware related. This issue started near end of shadowlands and seems to continue. Sometimes ground textures are missing, sometimes tiles from map window. The missing graphics shapes always look similar. This happens with GPU at 80C-ish, around 70% gpu load and around 90% gpu ram usage. Here is an example of missing ground texture:
missing tree texture:
Sorry, I dont currently have a “missing map tile” capture right now.
/reload does not fix it, but close game/reopen does.
If the blue customer support reps on here were ANY good at their job, they would collate and realise that all these individual posts about broken/corrupt/missing textures are the same issue.
They are not related to hardware problems, they are GAME issues, which is why SO many different people with different systems have them. But, like the stuttering, all they do is stick their head in the ground and treat paying customers like idiots. Good job.
Instead of necroing months old issue (pre-DF) where OP had barely any information you should make your own topic or post in a more recent related topic. As for those screenshots, most likely GPU memory related, either outright faulty or failing overclock (either custom or factory issued on).
Try underclocking GPU VRAM frequency and see if that helps though if the VRAM is actually failing the problem is likely to reappear at later date.
I have had exactly the same texture issues happen to me also. My GPU faulty too? What about my other GPU that I have also tested it with, that faulty too?
Telling people to mess around with the voltages/frequencies for these issues is very bad advice.
Possible, I have no idea about your issues as I haven’t bothered to find whatever topics you have made in the past which describe your problems. My reply was the post with screenshots. Obviously if you have tested it with multiple GPUs then the cause is likely elsewhere.
And correct, if one is not familiar with hardware undervolting shouldn’t be used like the programs used for it warn (at your own risk etc etc) which should be obvious. In case the user is familiar with them underclocking GPU memory is relatively easy way to try to deduce the cause without having to replace GPU for testing. I have personally experienced a bad GPU where factory overclocked GPU failed in some cases with similar errors. Underclocking solved it but obviously I didn’t want to keep such GPU so I RMA’ed it and got a working replacement.
Did anyone try swapping from Dx12 to Dx11, or the other way around? seems to be an issue with Dx12 causing this, I’m not sure if this is hardware/user related or software/game related.
We have by now found a pretty strong link between exactly this type of display artifacting and the Nvidia drivers from early December 2022 (said drivers are also causing trouble in a number of other games).
There are definitely a number of other, entirely driver-unrelated, conditions where they may occur too, but for those who are seeing these issues and happen to be using a Nvidia GPU - reverting to an older driver variant would definitely be worth a shot here. As far as we could determine any version up to and including v526.98 (mid-November 2022) should be viable - using a tool like DDU would also likely be quite helpful in the process.