Visual Overhaul

Time to bring this class to 2024 visually.

  • Defile: The most pressing visual issue this class had since, well this ability was implemented.
  • Festerscythe: Now that this ability is actually seeing the light of day and performs well in higher keys and bosses like mythic Ovinax, give it a distinctive and satisfying animation? Hell a recolour of Frost Scythe would do at this stage…
  • D&D glyphs: Let us make this ability have tones of blue or green, just like AMS can become red or blue… Speaking of which;
  • AMS: Guys this ability still has its WoTLK quality, just do something about it please.
  • Deathcoil: No animation unless you’re standing in range, what could make this ability look a bit more satisfying?
  • Unholy Assault: Considering this is a 90s CD, surely it could look a little more bombastic. I understand why FS and SS would need to look a little more humble as their very spammy, but this? Come on…
  • Dark Transformation: Same look since WotLK…
  • Frost Strike: especially when combined with shattering blade, give something extra so we can see something more than RP getting consumed.
  • Abomination Limb glyph: Just like D&D above and AMS, give it option to go blue and red so people can match it to their chosen spec if they so wish.
  • All of Blood spec: Are there even any sfx on any of the strikes? Especially tomb stones and bone storm.
    *All pets: Upgrade all the minions. Give frost and blood thematic variants to chose from if they so wish (frost can have an icy undead Vrykkul and blood can have some sort blood creature)
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There are so many cool models from SL that we could use for our summons. Meanwhile, we’re either stuck with the one ghoul from legion or WOTLK models added with glyphs (that have buggy animations).

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